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Sound’s Good: Your Video Game Audio Buying Guide

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This week I decided to take on another technical escapade and look into the sound options for video games.  This requires you to know quite a bit about the concept of analog sound vs digital sound, then compressed audio vs. uncompressed, stereo vs. surround, and all the wonderful tidbits mixed in-between.  Just to make things more complicated, the Internet forums are chock full of people who have no idea what they are talking about and will pollute decent message boards with misinformation only to be ignored by the elite knowledgeable on that board, thus making anyone who does a search end up on a page where the misinformation is the only answer in town.  Additionally companies like Dolby, DTS, and a whole group of fun little logos that can appear as stickers on your receiver’s box, case, or display fill you with the joy and satisfaction that what you see is what you are hearing and that it’s better.  Well guess what, it’s not.  In fact, probably the best surround sound you can possibly get is LPCM (or Linear PCM), which is uncompressed audio that has been around since before CDs and still stands as the best surround sound format – albeit at the cost of TONS of storage space that most consumer products refuse to utilize (remember that TitanFall’s uncompressed audio weighed in around 40 GBs).  With all the mess and bull that exists, I figured why not enlighten my fine readers with a lesson and best practices so that you can easily determine the sound options for your consoles and get them up and running and sounding great.

Please Note: As previously mentioned, there’s tons of misinformation on the web about sound profiles.  For that reason I may be more restrictive about comments that I know are incorrect and whether you choose to disregard this post for that reason is up to you.  Additionally sound, like visuals, is a subjective medium and therefore it won’t be the same for everyone.  Some swear 1080i looks better than 720p and visa versa, the same can be said for compressed DTS 5.1 and uncompressed DTS-HD Master Audio.  Despite the research and blatant facts suggesting otherwise, pick what helps you sleep at night, this is merely a guide of options.

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Written by Fred Rojas

December 2, 2014 at 4:13 pm

Buying Guide: 3DO

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3do

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

Historically the 3DO, most commonly associated with Panasonic’s license because it had the largest manufacturing numbers and advertising campaign, is the most expensive video game console of all time.  Trip Hawkins, founder of Electronic Arts (EA), formed the 3DO company for software development and developed a hardware spec that could be licensed to companies for manufacturing, much like companies have done with VCRs and DVD players.  Unfortunately since the profit for manufacturers had to come from the sale of the hardware itself – all other consoles were sold at a reduced price for a loss and software sales would close the gap for profits – and the 3DO sold for the staggering price of $700.  As a result, few consoles were actually sold and three companies (Panasonic, Sanyo, and Goldstar) had already manufactured units that weren’t selling.  This balance of supply and demand results in the 3DO being the much more reasonable $100-$150 on the used console market these days, but few know what actually came in the box.  Here’s what you need to get it working:

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Written by Fred Rojas

December 24, 2012 at 12:39 pm

Buying Guide: Jaguar

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jaguar

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

The Atari Jaguar just can’t get a break.  Touted as a technological breakthrough of its time, this holiday 1993 console may have been a commercial failure but it was clearly a hardware powerhouse.  Sure, it may not have been a true 64-bit console just because the twin Tom and Jerry chips were 32-bit co-processors (more on that in our podcast), but for $250 you were getting a lot for your money (estimates claim the Jaguar cost up to $400 to manufacture).  As far as exclusives go there’s not really much to tell.  You’ve basically got Aliens vs. PredatorTempest 2000Breakout 2000, and Kasumi Ninja – half of which are considered to be crap by most gamers – so finding the games on the Jaguar elsewhere will be easy to do.  Couple that with the god awful controllers and the need (at least for me) to purchase all of the console games complete in box with the inserts for the controller (and essentially increasing the price anywhere from three to ten fold) and most people are probably going to walk away.  In the event that you aren’t one of those people, just prepare for the fact that you will be spending on the upwards of $100-$200 just on a working console with a couple of controllers and then probably $30-$60 on each game if you want all the inserts and whatnot.  What you will receive in return is an impressive experience for not only the exclusives, but also the definitive version of a lot of games that were ported all over the place.  DoomNBA Jam: Tournament EditionWolfenstein 3DRaidenFlashbackPrimal Rage, and Rayman all look as good or better than their original arcade/PC versions and often have enhancements or extra content to justify the re-release on this console.  Not only that but titles like Cannon FodderSyndicate, and Theme Park are identical to the 3DO versions of those games – which in and of itself was a much more expensive ($700) and disc-based console – so if you want to re-live those halcyon Windows 95 days you either have endless headaches with DOSbox or grabbing these decent controller-ready console ports.  At this price point, you want to make sure you know what to get so here’s what you can expect when trying to grab a Jaguar:

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Written by Fred Rojas

December 24, 2012 at 12:01 pm

Posted in Buying Guides, Jaguar, Lessons, Videos

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Buying Guide: Super Nintendo

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snes

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

There’s really no denying the popularity of the Super Nintendo Entertainment System (SNES for short).  Despite Sega taking a temporary lead over Nintendo in the early 90s, there’s no denying that the SNES was the champion of the 16-bit console generation.  This simple machine managed to introduce us to hardcore JRPGs, mode 7 graphics, early polygonal 3D (Starfox), and even faked 3D environments (Donkey Kong Country), all without the multiple add-ons and disc-based media of other consoles at the time.  If you’re discouraged in the least by yellowing of the plastic casing for the console, don’t be, it’s a mere chemical reaction with age and actually speaks to the durability of the product.  On that same note it’s pretty doubtful that you would need a buyers guide for the SNES as just like most other Nintendo consoles there are few parts, but all the same here’s what you will definitely need:

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Written by Fred Rojas

December 21, 2012 at 2:09 pm

Buying Guide: Sega Genesis (plus Sega CD and 32X)

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Behold "Frankenconsole"

Behold “Frankenconsole”

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

We have finally come to the console I started this entire buying guide series for: the Sega Genesis (and its many add-ons).  With a short period of its life having a 55 percent market share over the SNES (the year it launched, mind you), there were plenty of households who had a Sega Genesis.  So many, in fact, that there were five different versions of the console and 3 iterations!  Depending on the console version, your specs will vary but the list of what you need should stay the same so I’m going to run over the list.

First of all, figure out which model you want, here’s the gallery of what they look like:

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Written by Fred Rojas

December 20, 2012 at 3:43 pm

Buying Guide: Turbografx-16

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tg16

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

There was this brief period of time when the store shelves of Toys R Us had Nintendo games, Sega Genesis games, and Turbografx-16 games.  After the Super Nintendo ushered in a whole mess of games in the holiday season of 1992 (the console premiered in 1991 but it had significant presence the following year) and the Turbografx-16 consoles moved to that dreaded area in the middle of the aisle.  Before you knew it they were stacking up boxed consoles at discounted $99.99 price tags (the console originally was either $199.99 or $149.99, although I forget which) and in 1993 it was down to $49.99 with free games and all at once disappeared.  Due to the fact that NEC’s “in between” console only moved at that exremely low price point, most people that owned the console kept it, which makes for a bit of scarcity on today’s market.  Fortunately I have this buying guide here to assist you and aside from games, there really isn’t a lot to the accessories or hook-up of a TG-16.

You will want to make sure your console has:

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Written by Fred Rojas

December 18, 2012 at 3:36 pm

Buying Guide: Sega Master System

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sms

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

Oh the Master System, the red-headed step child of the 8-bit era.  Not only were Sega products unknown to American markets – Japan had seen several iterations of the Sega Mark consoles, the Master System known as the Mark III – but it released alongside the NES in America and had nothing to show for it.  The two biggest problems with the Master System today is that it’s relatively expensive for a working consoles itself, there are ways to play many of these games on the Game Gear or Genesis (with the Power Base Converter), and not too many good games (many arcade games also got ported to Genesis with better quality).  For those that aren’t aware, Nintendo also had developers and publishers locked into license agreements that didn’t allow games to be released on another console and basically had the Master System in checkmate in the US.  Still, I have the console and love some of the games/ports that are available on it (like Ghostbusters) and plenty of collector’s are curious what the console looks like.  Aside from the video provided below, make sure the consoles you get have the following:

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Written by Fred Rojas

December 17, 2012 at 12:57 pm

Buying Guide: The Nintendo Entertainment System

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NES

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

Most of us that are over 30 and grew up gaming had a Nintendo Entertainment System (NES) at one point or another in our collection, so it’s not that common to have a reseller screw you over with a used console.  Still, I think it’s best to know exactly what you need to look for in your NES so here’s the official list of items that should be included in a used console:

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Written by Fred Rojas

December 11, 2012 at 12:37 pm

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