Archive for the ‘podcast’ Category
This week we are talking about the Sega Game Gear (Project Mercury), Sega’s first portable console that took on the Gameboy head on. While it didn’t come close to winning, the Game Gear still stands as the longest running competition for a Nintendo portable. We also bring in special guests Jason and Mark (from Retro Game Geeks) to talk about beloved titles from the early 90s.
When video games started invading toy store shelves the industry was stunned by a product that not only buried traditional products but dominated at generating revenue. Secretly they all wanted a piece of the pie and the hope was that the dominant video medium, VHS, could be the gateway. Enter the failed consoles of the Action Max, ViewMaster Interactive Vision, and canceled Hasbro Control-Vision (codenamed NEMO). Oddly enough these consoles did have roots with some very top people in both toys and gaming in addition to creating the building blocks of the Full Motion Video (FMV) game.
Tetris on a skyscraper video: https://www.youtube.com/watch?v=sUFwDqrSI5s
Action Max gameplay vids: http://www.youtube.com/results?search_query=action+max
ViewMaster Interactive Vision Channel: http://www.youtube.com/channel/UC1L81ahLRzf4xIIHIjgAs2w
IGN’s fantastic NEMO article *MUST READ*: http://www.ign.com/articles/2013/12/25/finding-nemo-the-story-behind-hasbros-nintendo-killer
On the first episode of our new Extra Credit series Fred goes solo to answer listener Matan’s request to discuss the strong games that emerged from the end of console generations. Often times a console’s most fun and technical showpieces emerges when everyone has moved on – this show celebrates those games.
This week we are joined by Derrick H of All Games Radio to discuss games that have been banned. As a medium that started marketing to children, governing bodies and the games industry have consistently worked together to avoid the dangerous word of censorship. Our panel discusses the roots, press, and various actions taken to edit or ban games that are deemed inappropriate for public consumption.
This week Fred (@spydersvenom) and Jam (@Jamalais) are celebrating the compact disc, or CD. Aside from the various movie and music industry uses, commercial CD video games changed the face of gaming and drastically increased potential content in retail games. Join us as we make new site announcements and celebrate one of gaming’s most pivotal technology upgrades.
This week we celebrate Jam (@Jamalais) coming on board as a permanent co-host, a slew of retro news, and onto the more modern topic of contemporary consoles. Now that the gang’s all here, we dissect the current state, conditions, and factors of the previously called “next gen” and loosely discuss the upcoming future.
In the late 1990s Joss Whedon’s Buffy the Vampire Slayer television show became a phenomenon. Along with its grand success that launched quite a few television careers, the show’s unique take on both teenage and adult themes coupled with a “monster of the week” outline was perfect for a video game. A sordid development that delayed the title more than two years and migrating over two systems, Buffy found a home as an Xbox exclusive that both charms and makes you want to rip your hair out.
Not only are we graced with guests Jam (@Jamalais) and GH101 alum Rob “Trees” (@Treeslounge00), but Strider gets a reboot. After that the main topic is all about food in video games stemming from a lesson best taught by “Weird Al” Yankovic: if you integrate food your product will see more success. Also introducing a new theme song by listener Jake McClenahan (@NeoJakeMcC) so let us know what you think.
You can’t have grown up in the late 80s and not been struck by the Teenage Mutant Ninja Turtles. It apparently transcends geographic location as co-hosts Fred (@spydersvenom) and James (@Jamalais) both had similar experiences growing up in different parts of the world. In this episode we dissect TMNT’s roots, marketing, and obvious integration into video game culture, covering the games that made the surfer-style pizza-eating New York crime fighters a pop culture sensation.
This week Fred is joined by James (@Jamalais) to discuss the arcade classics released by Taito in the 1980s. They cover the company’s history and many of the staple titles like Space Invaders, Jungle Hunt, Zoo Keeper, Bubble Bobble, Darius, Rainbow Islands, and Rastan. Return to one of the arcade pioneers of gaming’s golden years.
Please note: In the show Jam refers to a review for Rainbow Islands that was very close to him. That review can be read, unedited, here. (It is in an open document type, so I recommend using Google Docs to view.)