Archive for the ‘podcast’ Category
This week Fred gets stuck at work so Jam takes over hosting duties and teams up with 42 Level One’s Andy to discuss games that need to come back. Now they are both European, so expect a good deal of Sega titles as well as some audience participation. Actually Fred is a little worried he may no longer have a job, guess we’ll see next week.
One of BioWare’s largest gaming achievements would have to be Mass Effect. In the follow-up to Jade Empire, and after 3 years of development, the original premiered on Xbox 360 and established the closest example to Star Trek in gaming. An entire universe was literally developed for the series and despite some stumbles here and there, the Mass Effect series is of the most notable from last generation. Join Fred, Jam, and special guest Me10dee as they delve into the world of Commander Shepard.
This week Fred and Jam are discussing the development, release, and games behind Nintendo’s most popular portable: the Game Boy. Released under the concept of keeping it addicting and inexpensive, the Game Boy was the first video game system to be embraced by the mainstream and thanks to a little game called Tetris was a must own for the 90s.
Due to scheduling conflicts, Fred and Jam had to do the Jade Empire game club as a live show and not an extra credit. BioWare’s first console exclusive (temporarily) and intermediary between Knights of the Old Republic and Mass Effect is an interesting combination of gameplay mechanics for the developer. Fred and Jam delve into the development, mechanics, and campaign of Jade Empire, which is probably the most polarizing of BioWare titles.
In a slightly early episode this year, we are ringing in 2016 as we always have: by celebrating the decades and half decades of gaming history. This year we are celebrating years ending in 1s and 6s and covering everything from Nintendo becoming a toy company to the release of the Commodore Vic-20.
Knights of the Old Republic (KOTOR for short), is notable for many reasons. Developers BioWare and Obsidian not only created a new plotline, in fact part of a new history, of Star Wars, but managed to also do so with RPG elements. From the moment development began to the release of the sequel, KOTOR is definitely an influential part of the video game universe of Star Wars. This episode delves into development, mechanics, and release of both titles in the series.
There were two main franchises we couldn’t get to in our Star Wars episodes: Battlefront and Knights of the Old Republic. Both have significance not only to the fan base but to the world ofStar Wars gaming because they are excellent examples of how to take the license, think outside of the box, and run with it. First up is Pandemic’s Battlefront series hosted by Jamalais and documenting one of the more addicting early online console franchises.
In a special episode about modern games, Gaming History X, we tackle our views of your questions about gaming today as well as make some special announcements. Enjoy.
On the week of The Force Awakens release, we decided to go ahead and finish our Star Wars video game series with the most controversial and feared topic of all: the games based on or released around the time of the prequels. It’s not so bad and it leads to a discussion on the impressions and impact of the prequel films before the Internet changed our minds.