Archive for the ‘Videos’ Category
Jam opened his 3 mystery games on Monday and now it’s Fred’s turn to reveal the 3 games he’s forced to cover in April
Here at GH101 we have a new experiment: give someone the task to grab us three games on a budget and we have to cover them over the next month. Today is Jam’s unboxing, tomorrow is Fred’s. Over the course of April, both of us are being tasked to cover these games as if they were selected content for the site. This can be podcasts of the series these games are a part of, playthrough footage, articles, or the obvious review approach, are all on the table. Stay tuned and enjoy Jam’s unboxing below.
Fred and Brian unbox a mystery Gamecube 10-pack that could have any game in it. Check out what they find. Fred also notes a handful of Game Gear games he picked up for coverage in the upcoming weeks.
Update 03/20/2015: Fred decided to play the whole game so now it’s part of a playlist that will autoplay if you start with the original video. Basically, it’s all automatic if you watch this.
Original Post: So Battlefield Hardline is hitting store shelves in the US on Tuesday and I cannot believe that they have yet to show off more than a handful of minutes of the game’s campaign. With Dead Space‘s Visceral games creating the campaign, you would think EA would put more push behind it whether or not it’s any good. Oh well, thanks to EA Early Access we got the opportunity to experience, and get some colorful commentary on, the first 45 minutes in this Quick Look. Check it out. (Please Note: This video is unplayable in some countries due to licensing issues, sorry, out of our hands).
Fresh on the cusp of Fred attending the Midwest Gaming Classic in Milwaukee, WI on April 11-12 (and having a panel), Jam is also attending a retro gaming convention across the pond in the UK, Play Blackpool. It will be at the beginning of May in Norbreck Castle in Blackpool and he even created a handy video to introduce it. Check it out and hit up Jam if you are planning to attend.
Our main man Jamalais has been busy at work this week with some videos for the GH101 community. The first is an unboxing video of the mystery package he received from the Awesome Games Done Quick (AGDQ) speerunning marathon and yetee.com:
The second is a promo video for the two great games we are featuring for the March Game Club, Alien Trilogy and Die Hard Trilogy:
Check them out!
This month’s game club is Die Hard Trilogy and Alien Trilogy, two short “trilogy” titles released by Fox Interactive in the 32-bit era. We have already looked at one of the games, Die Hard Trilogy, and here for you is the quick look of Alien Trilogy
Platform: Sega CD (originally in arcades and released on almost every console ever, seriously)
Released: 1983 (arcade), 1993 (Sega CD version)
Developer: Advanced Microcomputer Systems
Digital Release? Yes, far too many to count
Price (Sega CD Version): $7.10 (disc only), $14.95 (complete), $19.95 (sealed)
No one likes to release something that is half finished. It’s even more embarrassing when you know there’s no way to complete something you started. This is one of the hardest lessons I’ve had to learn with the world of hacked consoles, fan translations, and promising things before you’ve completed them here on Gaming History 101. With a perfectly working copy of Policenauts, the English fan translation that released for PS1, I set out to do a longplay for tonight’s game club just as I had with Snatcher. Unfortunately the game seems to break in several parts of disc 2’s translation despite disc 1 working perfectly (more than half the game as well) and the same disc 2 that broke on my PS1 and PS2 doesn’t have problems playing on my PC through the ePSXe emulator. While I have no idea why this is happening – I can’t seem to find anyone who played on console and the other YouTube videos are clearly from emulation – it rendered my longplay unable to be finished. Rest assured I beat Policenauts on Sunday night and am ready to discuss it in full for tonight’s game club, but I only have the first 2 acts captured on video before the game began to break in Act 3. I used various save data to load parts of Acts 4 and 5, which loaded fine and played fine until certain moments of scripted events that occur within 15-30 minutes of loading a save (same place, has nothing to do with the save point, load point, or amount of time played). Fortunately out of the 12 hours of length that is Policenauts, 7 or so of those hours is Acts 1 & 2, leaving the other 5 hours for Acts 3-7 and the epilogue, oh Kojima. With all that said, I was debating on whether or not to release the videos, but I haven’t released much video content in the last two weeks and I’ve been cranking out videos so I figured you should see where half of this hard work went. Here is the official playlist of the first six videos of my longplay in full upscaled 720p HD with commentary. You won’t get to see me complete the game, but you can get a great feel for what the game as a whole was like. Additionally this playlist is available openly on YouTube, but I’ve put it as “unlisted”, which means it will only be accessed by direct link or searches, not on the main channel page proper. Be sure to listen to our game club for complete coverage on this never released in the US title. We also will have reviews going live on Thursday. Below is the first video of the series, enjoy!
The February game club is only a week away and there are two Hideo Kojima adventure games on the list: Snatcher and Policenauts. Haven’t gotten a chance to play Snatcher? Want someone to do all the work for you pre-game club? Well look no further, here’s the entire game from start to finish in seven hour-ish videos. I’ve put the first video in this post for embedded watching here if you prefer.