Gaming History 101

Know Your Roots

Archive for November 2013

Retro Game Challenge: Ghosts’N Goblins (NES)

leave a comment »

Fred tackles one of the hardest NES titles of all time: Ghosts’N Goblins.

WARNING: Due to the difficulty and nature of this challenge, there is explicit language, viewer discretion is advised.

Written by Fred Rojas

November 29, 2013 at 3:23 pm

Podcast: Blue Stinger Game Club

leave a comment »

Blue Stinger

This week Rob “Trees” (@treeslounge00) joins us to celebrate the launch Dreamcast title Blue Stinger. Our game club covers the complete campaign with gameplay elements, plot, encounters, and level design. Enjoy a fun and hilarious show that might arguably be better than playing the game itself.


Download this episode (right click and save)

Subscribe: RSS iTunes Google Podbean

Written by Fred Rojas

November 27, 2013 at 11:02 am

Podcast: Xbox 360 Retrospective

leave a comment »

360_logo

This week Fred is joined by Steve (@r9cast) of the R9 Cast and Norma (@normii477) of Knuckleballer Radio and Zombiecast to discuss the beloved Xbox 360.  They discuss the console launch, launch titles, significant advances, hardware setbacks, and a bunch of other ups and downs in Microsoft’s second, and currently most notable, console.

The photo of my Tauntaun sleeping bag as referenced in the show can be found here.


Download this episode (right click and save)

Subscribe: RSS iTunes Google Podbean

 

Written by Fred Rojas

November 20, 2013 at 6:43 pm

Podcast: PS3 Retrospective

leave a comment »

PS3
This week Fred is joined by 42 Level One host Andy (@damien14273) and Video Game Outsiders own Matt (@MattoMcFly) to remenisce on the Playstation 3 including the launch, early titles, and myriad of ups and downs that Sony struggled with on its third console.


Download this episode (right click and save)

Subscribe: RSS iTunes Google Podbean

Written by Fred Rojas

November 13, 2013 at 11:36 am

Posted in podcast, PS3

Tagged with , ,

Review: Pac-Man and the Ghostly Adventures

with one comment

pacman_boxNormally I wouldn’t see myself even taking a second glance at a title like this. Thanks to the re-invention of shovelware on the Wii and subsequent titles of its ilk, it’s not a good day to be a 3D rendition of a classic game. Couple that with Chip’s lackluster impressions of the multiplayer – which were spot on – and I did not go into Pac-Man and the Ghostly Adventures with high expectations. To my surprise this title is a rock solid 3D platformer that can almost serve as a pseudo Kameo 2, borrowing most of its gameplay elements from that title, but there just isn’t enough here to justify even the budget price associated with it.

Pac-Man has never done well as a platformer. Whether it’s with the 16-bit era titles in the Pac-Land series or really anything Namco has done with him other than re-creating the original game, there just doesn’t seem to be anything there to differentiate these games from all the rest, until now. Pac-Man’s world has changed quite a bit. He’s back in high school (and apparently appropriate age despite being older than I am), the four ghosts that plagued him in the original arcade title are now his friends, and he loves to wear different hats that grant him special powers. None of this begins to define a worthwhile game until you start playing the initial levels and using early hats like the frost beam or the iguana that have grounded but useful applications. Then you realize the level design compliments these powers well and a bit of Mario nostalgia sneaks in. Pac-Man retains the eating ghosts mechanic and can even use a “scare” power to turn them blue and devour them old school style. Before you know it you’re having a blast traversing the game’s six worlds, all borrowed from video game tropes of old, and you don’t want to stop playing.

Read the rest of this entry »

Written by Fred Rojas

November 11, 2013 at 7:10 pm

Killzone: Getting Caught Up With the Story

with 4 comments

Killzone_ps2

Normally we solely talk retro on this blog but with the upcoming PS4 I just can’t help but get everyone acquainted with the story of Killzone.  While I’ve been a hardcore fan since the second game (I played the original but didn’t much care for it), most people managed to skip the series due to its long development delays, similar aesthetic to other shooters of the time, and much better marketed titles from both Sony internal (Resistance 2) and competitor Microsoft (Gears of War 2).  It really is a shame because Killzone 2 is quite distinct from other shooters of the generation, but I will get into that later in the article.  The focus of this is to get you caught up with the story and elements of each game in the series, so that you can jump into the latest iteration, Shadow Fall, at the PS4 launch without having to worry about everything that came before it.  Given that Killzone covers three console generations now (PS2-PS4) and almost 10 years, it’s got quite a lineage for a series with three main titles and two portable side stories.  Unlike most game franchises, the Killzone series stays mostly progressive with story and each new iteration directly follows its predecessor in the timelineso Shadow Fall takes place at the tail end of the current franchise.  I have each game listed below along with a story synopsis and notable gameplay elements and updates to each in the order they take place in the Killzone universe.  Without further ado, I give you the Killzone story so far:

Read the rest of this entry »

Written by Fred Rojas

November 10, 2013 at 12:37 pm

Podcast: Generation in Review

leave a comment »

lastgen_post

This week Fred welcomes listener Yuri (@JamesFortengard) and fellow podcaster Isaiah (@i_say_uh) from the Party Chat to discuss the console generation that officially comes to an end on 11/15/2013. They discuss innovations, trends, and passing fads of the longest generation ever in history that awarded gamers with some of the most dynamic experiences to date.


Download this episode (right click and save)

Subscribe: RSS iTunes Google Podbean

Written by Fred Rojas

November 6, 2013 at 11:00 am

Posted in DS, podcast, PS3, PSP, Wii, Xbox 360

Tagged with ,