Archive for August 2015
What started off as a spin-off for the Unreal series evolved into a technical showpiece for the Unreal 3 Engine and eventually became the powerhouse series Gears of War. A staple in the Microsoft family, Gears of War broke through the fears of HD console gaming and was responsible for some of the most influential multiplayer mechanics from co-op to horde mode.
I was contemplating whether to write a review for the recent port of Streets of Rage 2 on the 3DS but I kinda thought there’s little point. Most people reading this article will have played the game and know its great. Instead I wanted to write about the fun I had re-visiting the game and why I actually had no problem re-buying this game despite owning it on multiple systems and compilations. If you are someone that needs a score the game is 5 out of 5. Fred and I also talked extensively about the game on our Top Ten Mega Drive/Genesis games of all time, which I highly recommend checking out, you might be surprised what makes the cut.
There was a lot of gameplay involved in my short visit to Neo-Retro town, but it was worth it. Check out the videos below:
This was supposedly a collection of forgotten Dreamcast mini-games, it turns out to be a weird collection of Sonic love fests. Its, um, well, you’ll see…
This week on Lost Treasures of Gaming the boys had on none other than Bill Hogue, creator of Miner 2049er. As an avid fan in my youth (and I’ve heard quite a popular game in Europe) I was delighted to revisit this title I hadn’t touched in over 15 years. Originally programmed for the Atari 800, this is the Commodore 64 version, but it captures the soul of the game quite nicely. If you aren’t familiar with this game that is, according to Hogue, a Donkey Kong hybrid with Pac-Man, you should do yourselves a favor and give this addicting and challenging title a try.
The Lost Treasures of Gaming podcast and several other shows can be found at OMG Nexus.
This week Fred and Jam are discussing the publisher Working Designs, best known for bringing many non-traditional Japanese titles over to the West complete with heavy localization. Thanks in part to president Victor Ireland, Working Designs is responsible for key titles in the libraries of the Turbografx-16 (and CD), Sega CD, Saturn, Playstation, and Playstation 2.