Gaming History 101

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Archive for June 2018

E3 2018: Nintendo Direct Presentation

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Coming in last, but not least, is Nintendo’s direct.  Jam, Andy, and Fred discuss this positive, game-heavy presentation that focused largely on Smash Bros.


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Written by Fred Rojas

June 12, 2018 at 1:00 pm

E3 2018: Sony Showcase Impressions

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Sony did something, shall we say “unique”, this year?   Andy, Fred, Chip, Chase, and Ryan tackle the balance of some impressive titles in a chaotic presentation.


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Written by Fred Rojas

June 11, 2018 at 10:00 pm

E3 2018: Ubisoft Press Conference Impressions on AGR

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It’s down to three: Andy (42 Level One), Chase (Scarcasm), and Fred (Gaming History 101/B-Team). The three manage to talk at lengths about Ubisoft’s many announcements and the positive impressions that came from it.


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Written by Fred Rojas

June 11, 2018 at 7:49 pm

E3 2018: Square Enix Press Conference Impressions on All Games Radio

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Square Enix basically kicked out a press briefing of the upcoming year in releases.  Jam (Gaming History 101), Chase (Scarcasm), Andy (42 Level One), and Fred (B-Team and Gaming History 101) get together to discuss this predictable press conference.


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Written by Fred Rojas

June 11, 2018 at 2:01 pm

E3 2018: Bethesda Press Conference Impressions on AGR

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Bethesda went late, so much so that Fred fell asleep.  That doesn’t stop him from showing up at the end and in the meantime Chip (B-Team), Andy (42 Level One), and Chase (Scarcasm) hold the fort to discuss the near and far future of Bethesda.


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Written by Fred Rojas

June 11, 2018 at 12:40 am

E3 2018: Xbox Press Conference Impressions on All Games Radio

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Microsoft hit the ground running with over 50 game announcements and there was plenty to say.  Join Andy (42 Level One), Ryan (The B-Team Podcast), Chase (Scarcasm), Jam (Gaming History 101), Chip (The B-Team Podcast), and Fred (The B-Team Podcast/Gaming History 101) as they discuss everything that was shown.


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Written by Fred Rojas

June 10, 2018 at 8:00 pm

E3 2018: EA Play Impressions From All Games Radio (AGR)

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To open E3 the All Games Radio Network combines Fred (B-Team, GH101), Andy (42 Level One), Sworen (The B-Team Podcast), Beardy McWhiskey (Future Monkeys), and Jamalais (GH101) to discuss the EA Play press conference.  With conversations from Battlefield V to Anthem, there’s no lack of impressions on EA’s great introduction to E3 2018.


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GHX Episode 29: PrE3 2018

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In a massive episode of Giant Bombcast proportions Fred is joined by Jam and Chase to discuss what we expect from E3.  It’s more of a discussion of the state of video games, consoles, and publishers than your traditional predictions episode.  There’s lots to hear and discuss in this more than 3 hour episode.  Enjoy!


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Written by Fred Rojas

June 6, 2018 at 11:00 am

Posted in Gaming History X, podcast

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Vampyr Review

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Being a vampire isn’t at all what I imagined. After falling victim to the embrace I awoke with all knowledge of who I had been in my past life.  In my previous life I was Dr. Jonathan Reid and my area of medical study was both in hematology (the study of blood) and trauma surgery.  I was a risk taker and had achieved renown and contempt for my tactics in transfusion.  This all assisted me in getting a job at the Pembroke Hospital, a London-based institution that has a reputation similar to my own, and attempt to help the people there. That’s right, I’m helping humans get medical attention and curing what ails them.  It is the year 1918 and the city is plagued by the aftermath of the Great War, which still wages on, and the Spanish Flu is taking more lives every day with increased effectiveness.  On top of all of this monsters roam about the streets at night, and not just vampires either.  In these times the relationships you establish are key, the politics of both the human and vampire world are always a consideration, and it’s fair to say something apocalyptic may be afoot.  This is Vampyr.

The newest game from studio Dontnod, known previously for Remember Me and Life is Strange, is going all in on the skills it has developed for in the past and combining them into an open world action RPG that leverages story to propel things forward.  Whereas quest givers and NPCs can be seen as somewhat throwaway or in the least dismissed after their vignettes, no one in Vampyr is forgotten after you meet them unless you will it so.  The beginning of the game will introduce you to nearly a dozen characters, each with their own story, background, thoughts, opinions, and connections to other characters.  Getting to know everyone is an arduous task that will surely make up the first two to three hours of your game, but fortunately all of the pertinent details you receive are kept organized and available to you in your notebook.  Unlike other vampire tales, every person you meet is key to the continuation of your story and will assist you at getting to your next goals, just not necessarily the way you might expect.  Along the way you will open up more districts to the point that your cast is roughly 40 characters that you should consistently manage the health, relationships, and well being should you need them in the future.  And trust me, you may need them in the future.

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Written by Fred Rojas

June 4, 2018 at 5:00 pm