Gaming History 101

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Archive for the ‘game club’ Category

Podcast: NES Business Practices

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It’s been a very busy week, but we at Gaming History 101 will never disappoint or miss a week.  In this Fred Rojas solocast we discuss the various practices that Nintendo imposed on the US NES market to basically secure profit on every game and control competition to remain the only game in town.  Stories abound and a partial introduction to the company Tengen and why they are one of the only companies with unique NES carts.


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Written by Fred Rojas

October 11, 2012 at 11:41 am

Podcast: (Re)Visiting Silent Hill 2

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This week Fred reflects back on survival horror favorite Silent Hill 2.  This is his first time playing the game and he discusses the atmosphere, gameplay, and plot of Konami’s unnerving title.


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Written by Fred Rojas

October 24, 2012 at 12:47 pm

Podcast: Game Club – Castle of Illusion Starring Mickey Mouse

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This week Fred and guest Rob “Trees” from EZ Mode Unlocked tackle November’s game club title Castle of Illusion Starring Mickey Mouse for the Sega Genesis.  They get into discussions about the context of the game to the content, time period of release, individual levels, and even chime in on the soundtrack.


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As an added bonus, Fred completed the campaign in its entirety on video (below):

Podcast: Game Club – Chrono Trigger

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This week we celebrate our game club by discussing the entire plot of Chrono Trigger.  We cover the game start to finish, touch on side missions, and discuss the universal ending.  We also remind you of January’s game club and pose a question for the game club in February.  This show is for those that have previously played Chrono Trigger or would like to hear the plotline in lieu of playing the game.

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Written by Fred Rojas

January 9, 2013 at 6:42 pm

Podcast: Game Club – Crash Bandicoot

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Willywombat

Fred Rojas and Rob “Trees” discuss the 3rd party Playstation 1 title that basically became the mascot for Sony throughout the generation.  The sordid past and creation of the eventual bandicoot is discussed as well as the full campaign and relevance.  We also announce this month’s game club title: Ico.

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Written by Fred Rojas

February 6, 2013 at 11:00 am

Podcast: Game Club – Ico

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ico_post

This week Fred is joined by Chip Cella of the B-Team Podcast to discuss our February game club title Ico.  We cover development, Team Ico studio, the campaign, and significance of this artistic early PS2 title.

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Written by Fred Rojas

March 6, 2013 at 11:00 am

Podcast: Game Club – Salamander/Life Force

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This week Fred flies solo to discuss the shoot-em-up (shmup) series Salamander, better known as Life Force in the United States.  He discusses the various games from the arcade titles to the NES/Famicom port, to even the MSX and PC-Engine (Turbografx-16) ports.  Additionally the connections to series Gradius are discussed and the various ways to play the games today.  He also announces April’s game club title.


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Supplemental Videos:

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Written by Fred Rojas

April 3, 2013 at 11:00 am

Podcast: Blue Stinger Game Club

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Blue Stinger

This week Rob “Trees” (@treeslounge00) joins us to celebrate the launch Dreamcast title Blue Stinger. Our game club covers the complete campaign with gameplay elements, plot, encounters, and level design. Enjoy a fun and hilarious show that might arguably be better than playing the game itself.


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Written by Fred Rojas

November 27, 2013 at 11:02 am

Podcast: Final Fantasy VI Game Club

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This week Fred and Eli (@Sodoom) discuss what many believe to be the best 16-bit RPG of all time: Final Fantasy VI (better known as Final Fantasy III on the SNES in the US).  We discuss the combat system, characters, plot, and most memorable moment on this truly timeless RPG.


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Written by Fred Rojas

January 1, 2014 at 11:35 am

Podcast: Guardian Heroes Game Club

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This week we are joined by Horseplay podcast’s Yogi Lopez (@Yogizilla) and freelance retro writer Jam (@Jamalais) to discuss Sega’s gem for the Saturn Guardian Heroes.  A surprisingly deep hack-and-slash with RPG elements and even a fully controlled NPC, this title ushered out 2D sprites and a genre that was much beloved in the early-to-mid 1990s.


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Written by Fred Rojas

January 29, 2014 at 11:00 am