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Posts Tagged ‘rise of the tomb raider

Horror Obscura 2016: Tomb Raider Series

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Tomb Raider is a very well known series in fact just recently the series hit its landmark 20th anniversary so it felt fitting to enter the series into the Horror Obscura this year.  Many of course will argue that the Tomb Raider series is an action series but lingering in those tombs in practically every entry of the series there are horror themes to be found. So to celebrate the 20th anniversary and talk about some horror it’s time to discuss some of Tomb Raider‘s most memorable scares.

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Completing the Cycle on Third Party Exclusives

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bayonetta2Recently I’ve seen a disturbing trend with contemporary console gamers, which is the hatred of console exclusives.  I don’t get this.  I get that there’s almost no reason to do so because from a business standpoint the publisher wants a game as available as possible, the developer definitely wants as many gamers to get their hands on the game and enjoy the fruits of its labors, and gamers definitely want everything available to them.  I also know that most gamers hate to hear about all the development studios that close on an annual basis and if the console exclusivity amounts mitigate or remove the risk of releasing a new game, I can admit I would probably “sell out” too.  There are also benefits to exclusivity that can include getting the highest quality game for that console because all resources will be dedicated to that single piece of hardware and lets not forget the fact that in cases like Bayonetta 2, it was the only way certain games would see the light of day.  Without third party exclusives there’s little that differentiates these consoles from one another – don’t get into that stupid “who has more ‘p’s debate” either, I can’t stand it and almost no one can visually see the difference.  If we get more third party console exclusives we may also get more games coming out because development studios don’t have to worry about supporting each and every version that releases and can move onto the next big project without worrying about those first month sales.

sfvThere was a time when third party exclusives were an ongoing way of life.  My cousin wanted to play Mortal Kombat with blood just as much as I wanted to play Super Mario World, but the reality was we just had to deal with the hardware we had.  Aladdin was different on the Genesis and the SNES and to this day can spark an unwinnable debate that will go for hours.  In the end the purpose for the argument, and most likely what side you are on, has to do with which one you played growing up.  It all makes business sense when you think about it.  Microsoft wants Rise of the Tomb Raider so that in fall 2015 they can compete with Uncharted 4 just as Sony hedges its bets on the fighter community with Street Fighter V while Microsoft tries to close its grip on first person shooters with Titanfall.  It keeps things interesting coming off of the nearly identical worlds that were the late Xbox 360 and Playstation 3 days.  Lets face it, those two consoles were nearly identical in the end, with your preference coming down to trivial facts like which one still worked or which one was hooked up to your main television.  I don’t like that, I want differentiation.  Give me exclusive content, give me exclusive games, give me sides to pick when deciding which is best.  This is exclusivity.

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Written by Fred Rojas

December 16, 2014 at 2:39 pm