Archive for the ‘podcast’ Category
This is an update on a topic from the past. This week Fred and Jam are re-hashing the original episode Blast Processing: The Story of Sonic (Part 1) and discussing Sonic the Hedgehog. As a change of pace, they discuss the iconography of the blue hedgehog and how he evolved over time. Be sure to listen to the end of the show for a very special message from Jamalais.
This week Fred and Jam discuss the action platformer Klonoa: Door to Phantomile. Released by Namco in 1998, this was really a 2D side-scrolling title releasing when the industry had moved to 3D, but that doesn’t hinder its ability to be a fun and enchanting experience. As always, our hosts (along with chat) delve into the development, concepts, and gameplay.
This episode Fred, Jam, and special guest Me10dy sit down and enjoy a post-Christmas horror movie about Christmas. It’s worth a watch with this twisted tale from Finland (that’s currently free to Shudder subscribers).
In what has become an annual tradition, Jam and Fred delve into the past in 5 and 10 year intervals. In 2017 that means any decade in gaming history that ends in either a “7” or a “2”. There’s a great deal to be had and the time flies far too fast, but we guarantee you’ll learn something you didn’t already know.
You ask, we oblige. Fred and Jam tackle the 30 games that come included in the US and European version of the NES Classic Edition and rank them. Yep, all 30, in order. Of course you’ll probably and although we promise we aren’t trying to mess with you, but this list is definitively how we feel about the lineup.
To view the ranking in written form, simply click here.
It’s time to wrap up the story of Wei Shin in our second half of the game club. Fred and Jam pick up after “the wedding” and wrap up the main storyline along with side missions and impressions on the base game. Then they delve into the relatively large bundle of DLC that released on the game (and is included in the Definitive Edition).
This week Fred and Jam tackle technical difficulties and announce the community’s Top 10 lists, and declaring the official winners. After that there’s plenty of community talk and plans for the future. Happy Holidays everyone. This amazing episode art is thanks to listener SieOne’s Christmas card, which we scanned to show off for all. You’re all great.
This week Fred and Jam delve into the Triad underworld as an undercover cop in Sleeping Dogs. They go over the creation of developer United Front Games, the sordid tale of development and name changes, complete with a cancellation and resurrection under a new publisher. Finally they tackle the first half of the campaign, complete with side quests.
It’s that time of year again: fundraising. We love to do this show but it costs a bit of money and we need all of you wonderful listeners/readers/community members out there help us pay the dues. Fred goes into the many ideas we have going into this year’s fundraiser and when to have it, along with the potential vision for next year’s content. Please give this a quick listen and shoot us your feedback either at firstname.lastname@example.org or our Contact page.
By listener request (but also because they love the film themselves) Fred and Jam delve deep into the Nostromo to cover Ridley Scott’s Alien from 1979. Plenty of discussion about what separates the film from others in the franchise, why it’s considered a horror movie, and a slew of information from behind the scenes.