Archive for the ‘podcast’ Category
Fred and Trees are joined by Wolfy of overclock.net’s podcast. The episode is chock full of discussion involving the Switch and Zelda: Breath of the Wild but there’s also plenty of room for other big and indie games along with plenty of fun discussions.
This week Fred is joined by guest Travis (@TheHibkiTMD) to discuss the Double Dragon franchise. An interesting series spawned from the arcade as a spin-off franchise of the Kunio-Kun series, followed by a slew of ports, and an alternative style and series on the NES.
This week Fred and Trees have a blast from the past guest on, Heffe! The discussion delves mostly into the behavior of gamers regarding the sale of E3 passes to the public, PS4 Pro’s “boost mode” potentially selling more consoles, and the illustrious art of pre-ordering.
This week Fred is flying solo as he discusses the origins of optical-based video games, the CD and Laserdisc format, and the consoles that shaped the early CD-ROM generation. In part 1 the focus is Turbografx-CD, Philips CD-i, Sega CD, the LaserActive, and a brief discussion on the 3DO.
For the first official episode of Gaming History X, Fred is joined by co-host Trees to introduce the concept of the show. It eventually devolves into discussions about the legacy of the aged console gamer and of course Fred can’t shut up about Resident Evil 7.
Our GHX theme was originally created by Ozzed as DeDeDe Metal Remix and then remixed into the theme by Fred Rojas with permission. You can find all of Ozzed chiptunes at ozzed.net.
Closing theme is Go Tell Aunt Rhody from the Resident Evil 7 official soundtrack.
We should have a feed available soon and you can also expect to see Gaming History X hitting iTunes and Stitcher within the week. All episodes will also appear on the main Gaming History 101 feed.
It’s finally time to discuss the Gamecube title Fred didn’t even know existed. The first of the “Capcom Five” titles, what starts off looking like a traditional third-person action shooter ends up being a bit lighter on content and much heavier on replayability. With Jam on haitus, Fred is joined by special guest Strip Mahjong and they delve deep into the development, gameplay, and campaign.
This is an update on a topic from the past. This week Fred and Jam are re-hashing the original episode Blast Processing: The Story of Sonic (Part 1) and discussing Sonic the Hedgehog. As a change of pace, they discuss the iconography of the blue hedgehog and how he evolved over time. Be sure to listen to the end of the show for a very special message from Jamalais.
This week Fred and Jam discuss the action platformer Klonoa: Door to Phantomile. Released by Namco in 1998, this was really a 2D side-scrolling title releasing when the industry had moved to 3D, but that doesn’t hinder its ability to be a fun and enchanting experience. As always, our hosts (along with chat) delve into the development, concepts, and gameplay.
This episode Fred, Jam, and special guest Me10dy sit down and enjoy a post-Christmas horror movie about Christmas. It’s worth a watch with this twisted tale from Finland (that’s currently free to Shudder subscribers).