Posts Tagged ‘5200’
Friday at the Movies: Cloak & Dagger
The 1980s was a weird time for movies. It seems like during this time period that younger kids between the ages of 8-14 were a demographic that was heavily marketed to. While I concede that films of today like anything animated by Pixar or even the Teenage Mutant Ninja Turtles are marketed to kids, it doesn’t seem like the movies are specifically created to speak to them. Cloak & Dagger is a film I can’t imagine was marketed for anyone other than young boys that were into G.I. Joe, played video games, and struggled with their parents. So, yeah, every young boy. It tells the tale of an 11-year-old Texas boy named Davey (played by Henry Thomas just after his big debut in E.T.) that is obsessed with a spy role playing game Cloak & Dagger starring a James Bond type named Jack Flack. One day Davey witnesses real terrorists trying to deliver confidential government materials in an Atari 5200 video game cart and of course the world doesn’t believe him because he’s already annoyed them profusely with his imaginary spy nonsense. What I love about this movie is that it speaks to kids at their level and, believe it or not, sneaks in plenty of after school lessons that will hopefully better equip them for handling the real world. If you are into brand marketing the way we all were in the 80s, you won’t be able to ignore the glut of Atari references. This film released in the summer of 1984, which is quite an ironic time to have a film engulfed in Atari marketing since the crash of 1983 was in full effect. I’m sure when it was filming and when the deals were signed, this was at least a year earlier when Atari ruled supreme. Nowadays you will want to watch this film not because of its entertainment merit per se, it is still a movie made for and talking to pre-teens, but more because of the hybrid of going back to your youth and nostalgia for the time period.
Podcast: Do The Math
Fred is joined by Derrick of All Games and Rob “Trees” from EZ Mode Unlocked to talk about Atari, Inc.’s illustrious past in light of the information it is entering Chapter 11 bankruptcy (don’t worry, the company will survive no problem, they’re just restructuring). We discuss the history and origins of Atari and what the company did after splitting off from the games division.
Generation Gap Pt. 1
It’s difficult to understand and discern the various console generations that have existed, so here’s a brief overview of each one and the consoles that spawned in North America during these generations. Please note that these posts cover home consoles only (and goes into broad detail on specific larger market share, not every console that released) – while arcades and PCs were a signficant part of gaming in the respective 80s and 90s, they will be covered in different posts.
First Generation (1972 – 1983)
Magnavox Odyssey – Launch Price: $75-$100 (retail dependent) – Released: 1972
Designer Ralph Baer’s team started working on the console, codenamed “brown box”, in 1966 and completed a prototype in 1968. I wasn’t even remotely alive when the Odyssey was on the market, so my experience with the console is limited to a few brief and clumsy plays of Ski at various Midwest Gaming Classic conventions.
The Odyssey had interchangeable cartridges that were purchased individually, much like more modern consoles, and also included an overlay for the television. Since it was unable to generate graphics necessary for the games itself, it would instead use the TV overlay to create the playfield and dots or lines would be the only true visual created by the console. Each cartridge would trigger jumpers in the console to generate the desired images or items on the screen. Some games would also include dice and various other items, creating a virtual board game of sorts. One of the most popular among the Odyssey titles was of course Pong, which was actually named Tennis on the console. Unfamiliarity with a device of this sort and co-branding with Magnavox stores created a public perception that the Odyssey would only work with Magnavox televisions, which wasn’t true.