Gaming History 101

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Gaming Coverage and Review Policy

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Greetings retro gamers and readers of Gaming History 101,

Normally I do not find the following information necessary or standard, but the fact of the matter is that the world of video game coverage has changed. With most of my written reviews, articles, and stories there is a small amount of traffic that aggregates to the wonderful number of views this site receives everyday and I have no one to thank but all of you. Breaking it down, each video receives about double to triple the views and article would receive and the podcast blows all of them away by literally hundreds of times. At this point I cannot ignore the data, nor would I ever fight it, and concede that audio is the most popular medium for retro, followed by some following for video, and lastly with written. It then occurred to me that perhaps the volume of coverage I put into each game far surpasses the interest of most of you readers and, in truth, probably surpasses the volume I care to read in articles myself. For this reason I have decided to alter written coverage in the following ways:

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Written by Fred Rojas

July 23, 2013 at 5:50 pm

Posted in Reviews

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Review: Friday the 13th

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Console: Nintendo Entertainment System (NES)
Released: 1988
Developer: Pack-In-Video
Publisher: LJN (Acclaim)
Famicom? No
Instruction Manual: Helpful – Link
Difficulty: Hard
Played it as a child? Yes
Value: $2.57 (
Price (eBay): $5-$10 (used) $100.00 (new/sealed)
Digital Release? No

What are you supposed to do?
Survive three day/night cycles while attempting to kill Jason.  You are given six camp counselors, three boys and three girls, each with one of three template play styles.  At random moments throughout the game Jason will attack another counselor, a group of the 15 children you are watching, or the counselor you’re currently playing as.  If he attacks another counselor or children, you have to find the cabin they are in and fight Jason.  If he attacks you, fight him and stay alive.  In order to eliminate Jason each day his life must be depleted, which requires the use of either the machete, torch or axe (technically you could probably do it with the rock or the knife, but it would take so long I wouldn’t recommend it).  To assist you on all three days you can find Jason’s hidden lair in the cave, fight his mother and receive a crucial item for the day.  On the first day you get a machete, on day 2 you get the sweater (which reduces damage from Jason by half) and on day 3 you get the pitchfork, which permanently kills him.  You will need to light fireplaces in big cabins with the lighter to move events forward.

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Written by Fred Rojas

January 13, 2012 at 11:49 am

Posted in NES, Reviews

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