Gaming History 101

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Posts Tagged ‘nintendo

The Ending of Large ROM Sites Should Garner A Different Response

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With the recent fall of some major rom sites, and others pulling their own hosted files offline as a response, I’ve seen a somewhat trending reaction from the community that concerns me.  My peers are avidly going out and downloading entire collections of games and files from these sites to have on hand should we see the fall of the easy to access rom site.  Not only do I feel this will never happen, but this response is flawed and wrong.  The response you should be having is to start looking into ways to back up your own games.  It’s relatively cheap, free if you don’t need to backup carts, and it will allow you to never worry about losing another game again whether it’s damaged, stolen, or subject to the rare chip/disc rot.  Oh yeah, and it’s also not illegal.

A Little Background

Just under a month ago, web site Torrent Freak reported that Nintendo sued loveroms.com and loveRETRO.co over having open access to copyrighted material.  For those not familiar, Torrent Freak refers to itself as “a publication dedicated to bringing the latest news about copyright, privacy, and everything related to filesharing.”  The web sites in question were owned by an individual, Jacob Mathias, who ran his own Arizona-based LLC that focused on these file sharing sites.  Those who work in rom sites specifically tend to not carry certain games and files specifically for fear that something like this would happen.  While I’d never been on the site myself, the fact that these sites had direct download links to a myriad of roms (files that represent a cartridge based video game) that included Nintendo’s prime catalog is a big mistake.  The one or two sites I used to frequent would pull down specific roms that were re-released such as Virtual Console games and more recently the “Classic Edition” line of Nintendo’s library.  This other site also would pull down any game that the publisher had requested, so if you went to most Capcom titles there would be a note that the game was removed due to the publisher’s request.  Finally that other site would not host BIOS files, which are proprietary software in certain consoles that are required to get certain emulators working, which it was revealed Mathias’ sites also hosted.  Put all of these factors together and these sites had massive bulls-eyes on them for just this kind of response.  Nintendo even makes it a point in the suit to call it out, “The LoveROMs and LoveRETRO websites are among the most open and notorious online hubs for pirated video games.”

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Written by Fred Rojas

August 13, 2018 at 12:15 pm

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Podcast: Jam’s Take on the Nintendo Switch

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Written by Fred Rojas

March 16, 2018 at 11:00 am

Podcast: Reflecting on the Switch’s First Year

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Fred is joined by Learned From Gaming‘s Chase to discuss Nintendo’s Switch on its one year anniversary.  For the second time in history, Nintendo managed to highly innovate and turn the company’s success around in a very small period of time.  The two discuss announcement, release, success, library, and various other notable topics.


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Written by Fred Rojas

March 3, 2018 at 2:00 pm

Opinion: My Love/Hate With Nintendo Continues

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I got a press release this morning, like early this morning, from Nintendo.  It wasn’t that long, but still too long for this piece, so I’ll lightly extract the important parts.  “Due to incredible demand for the upcoming…Super NES Classic Edition system, Nintendo plans to ship the retro-inspired product into 2018.”  Oh, it gets better.  The press release then goes on in the third paragraph to say, “Next summer, Nintendo will also bring back the…NES Classic Edition system with new shipments.”  I’ve already had some celebratory readers, all of which I believe were unable to snag either console to date, reach out and basically say, “we did it.”  I’d like to believe these decisions have to do with our combined outcry or even the handful of petitions available to sign online, and either way these efforts have now seen results.  With this news comes new questions, concerns, and potential futures, but for now lets just sip our coffee with a smile on our face.  While the NES Classic and SNES Classic may be the focal point of my intro, I’m taking all of Nintendo to task with both the great and terrible moves it has made in the past few years.

Why The Nintendo Hate?

This shortage of consoles is nothing new.  I think I’ve been waiting for Nintendo products to come in stock for at least 30 of my 35 years on this earth.  In 1987, I was 5, I got an NES for Christmas and wanted to go pick up two games I’d read about in the Nintendo Fun Club newsletter: Castlevania and Mega Man.  You see, my birthday is on January 6 so when I would get a new console or portable for Christmas I could usually purchase a game or two immediately following.  In January of 1988 it was impossible to get those games, but I can’t tell you whether it was the apparent chip shortage that would plague the holidays in late 1988 or some other factor.  This continued with Super Mario Bros. 3 being stealth launched in Summer 1990, frantic shenanigans to get my hands on an N64 (and Mario 64 because the two weren’t always available together) in September of 1996, then similar problems with the GameCube in 2001, and I camped in front of a Best Buy in November 2006 to get a Wii.  This doesn’t even account for the waiting for several first party games, terrible customer service on servicing consoles, woes with portables, and so on.  I’ve been waiting for Nintendo my entire life and I’ve allowed no other company to treat me this way while still getting my money.  To try to make sense of it is an exercise in futility.

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Written by Fred Rojas

September 12, 2017 at 12:00 pm

Podcast: Eternal Darkness Game Club

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Fred and Jam sit down and dissect Silicon Knights’ 2002 Gamecube title Eternal Darkness: Sanity’s Requiem.  After discussing the lineage of Silicon Knights and it’s history, the two delve into the campaign of a game that literally messes with you.


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Written by Fred Rojas

August 9, 2017 at 11:00 am

Podcast: U Didn’t Play Next

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The Wii U was Nintendo’s follow-up to the widely successful Wii, but amidst an overall lack of interest to gamers it was met with mostly resistance.  The slogan “How U Will Play Next” was far from accurate and thanks to a lack of consumer understading of what the console on top of the scruitiny leveled against the library it was never much of a success.  Still, Fred has fond memories and he takes you through the journey of the Wii U from announcement to today.


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Written by Fred Rojas

March 1, 2017 at 11:00 am

GHX Ep 3: Online Personas Only

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Fred and Trees are joined by Wolfy of overclock.net’s podcast.  The episode is chock full of discussion involving the Switch and Zelda: Breath of the Wild but there’s also plenty of room for other big and indie games along with plenty of fun discussions.


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Written by Fred Rojas

February 27, 2017 at 11:00 am

Version Comparison: Metroid II vs. AM2R

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Back in our 24 hour livestream, Fred did an impromptu episode of Version, our video series that compares the different versions of video games.  This time he delved into Metroid IIReturn of Samus and compared it to AM2R (Another Metroid 2 Remake), the fan created and now taken down remake.  This has also been added to both the Version and 24 Hour Livestream playlists.

Written by Fred Rojas

January 28, 2017 at 11:00 am

Cross Talk: Nintendo Has Completely Lost Touch With Retail, Black Friday Proves This

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This sign was in several store windows on Black Friday in the KC metro.

This sign was in several store windows on Black Friday in the KC metro.

Nintendo is on somewhat of a rebound this year.  After putting the Wii U to bed both with a lack of releases and acting as if the console didn’t exist after the fall, Nintendo came out with the announcement of the Switch – its newest console slated for a March 2017 release – and a long Direct that detailed several other projects to release until then.  Of those products one of the bigger announcements was a Black Friday only limited edition 3DS in both black and white colors that would be available at all major retailers for the low price of only $100.  For those who haven’t pulled the trigger on the New 3DS but still want one and all those parents still glaring at the then $200 price point of the portable, this was a godsend.  $100 is that sweet spot for many families in the gaming world where an item becomes a potential Christmas present.  The fact that it would be so widely available and that the smiling faces of Nintendo as a whole indicated anyone who wanted one could have it this holiday season was great news.  For most, however, it’s become a freaking nightmare.  Why?  Nintendo issued so little stock of these items that they sold out in minutes across the country on Black Friday and for most retailers I asked in the Kansas City metro, has become the bane of both customers and retail employees this holiday season.

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Written by Fred Rojas

November 28, 2016 at 11:00 am

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Podcast: Mario Kart 64 vs. Diddy Kong Racing Game Club

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Two notable racers on the Nintendo 64 are always compared: Mario Kart 64 and Diddy Kong Racing.  While more than 6 months separated the games in the US (and even more in Japan), they basically came out together in Europe and have always been compared.  Jam and Fred discuss the development and gameplay of each before jumping into the dangerous waters of comparing the two.

Click here to read Drew’s original post comparing the two.


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Written by Fred Rojas

November 23, 2016 at 11:00 am