Posts Tagged ‘shenmue’
Podcast: Press X To Be Awesome
This week Fred is joined by Eric from the Everyday Gamers to discuss the history of the Quick Time Event or QTE. They go all the way back to the origins of the genre, the games that led into today’s definition, and some of their favorites.
Shenmue Premiere Video Provides Insight on Development
Thanks to YouTube page Shenmue Dojo, an apparently rare 13 minute documentary (above) has been released that reveals many details on the development of Dreamcast title Shenmue. This video originally aired at the premiere of the game and it provides an interview with creator Yu Suzuki about the development of this influential title. As you may be aware, Fred recently played Shenmue for the first time in a series of live streams that are now available as well as a review that has garnered a mixed response. Whether you agree or not, it’s always good to get more information on game development.
Shenmue Review
The life simulator genre is quite popular in Japan, but it seems that every time it makes its way to America or Europe, the titles are mostly seen with contempt. A handful of games have transcended the trip from the East to the West, but these titles have appeared more recently save for the one standout: Shenmue. Originally planned as an AM2 title for the Saturn led by Yu Suzuki, Shenmue ended up being a near-launch Dreamcast game that was seen as an influential powerhouse for gamers of the time. It now sits as one of those games that is only appreciated by the smaller avid fan community, but looking back at reviews almost every outlet that existed in 2000 loved it. Although it has now been 15 years since its release – and despite the fact that until recently I had never played it – Shenmue‘s draw, attributes, and puzzling attraction are just as present now as they were the day it released.