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Suikoden Review

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Suikoden has always been regarded as one of those many staple JRPGs that graced the North American Playstation with its presence after Final Fantasy VII paved the way for the genre to become mainstream in the United States.  In contrast to Square’s innovative title, Suikoden is a transplant from the late SNES days and  to a certain extent its 16-bit roots show (and not just graphically).  Couple that with developer Konami being relatively new to RPGs itself and you see why the overall game feels like a dated throwback to the days before even Final Fantasy IV or VI (II or III in the US), but despite these shortcomings there is the foundation of a much stronger title.  Oh yeah, and did I mention that the game has up to 108 playable characters?

suikoden_plotSuikoden is based off of the Chinese novel Shui Hu Zhuan (which basically translates to the same name) that tells a tale of politics, religion, revolution, and social unrest, which is somewhat common of Eastern storytelling in classic literature.  You play as a hero – named whatever you choose – that enters into the posh world of being the son of the empire’s top military officer.  It’s early in your life and no one respects you yet.  When your father travels off to the north to protect the borders, an adventure unfolds that has you not only questioning everything you know, but lands you as the rebel leader for the army opposing the empire.  There is, of course, a lot more to it than that, but for the sake of the review and your enjoyment with the game, we’ll leave it there.  From the very start you can tell that Suikoden is going to throw more characters at you than you may be used to.  Some of the earliest missions you partake on have you hot-swapping up to six characters, many of which will join your party along the way and you’ll be using in battle within moments. Read the rest of this entry »

Written by Fred Rojas

May 29, 2015 at 1:23 pm

Posted in Playstation, PS3, PSP, Reviews, Vita

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