Posts Tagged ‘tikipod’
Iron Crypticle Review
Tikipod continues its quest to release all of it’s games to the Switch and I’m sure my whinging at the developer on the internet for a full year had everything to do with it. Iron Crypticle is next up for players and once again Tikipod has knocked it out of the park, or maybe the crypt in this case.
Set in the land of Cryptonia, the royal treasure consisting of giant golden fruits, vegetables, and the princess have been taken, leaving a large gaping hole in the floor. It’s up to the lazy kings guard (who sort of let this happen in the first place) to jump down the hole and save the day. Iron Crypticle doesn’t take itself too seriously and you will undoubtedly chuckle at various moments including the merchant cat and the games final ending, which of course I won’t spoil here. I highly recommend you check out the “ledger” which is a sort of codex of all the items you collect in the game where the developer has taken the time to give a humorous description for practically everything you see (there may also be an achievement in it for you if you make the effort).
Iron Crypticle is a top down twin stick arcade shooter with roguelike elements that takes influences from a few old arcade favourites including Ghouls’N Ghosts, Smash TV, and even Bubble Bobble.
Rock Boshers DX: Switch Review

Developed and Published by Tikipod
With the Switch becoming ever more popular day by day its no surprise indie developers are starting to re-release a lot of their work onto the system. Developer Tikipod released Aqua Kitty UDX to Switch earlier this year, a game well suited to Nintendo’s hybrid handheld. Now it’s time for Rock Boshers DX to gets turn in the Switch spotlight. Both myself and Fred reviewed Rock Boshers for PS4 and PS vita and after reading the reviews again I feel everything is still relevant to how I feel about the game today. That review can be found here.
Rock Boshers DX is a love letter to the micro computer days of video games. A time where several video games were developed – some in bedrooms apparently – it was a time where you would see all sorts of crazy game ideas but as the years progressed and consoles became more popular video games became more focused and everyone decided Zelda was the best game ever, the end. Okay, that’s not exactly what happened, but Rock Boshers DX also likes to play with history. You play as Young Victoria in a steam punk future set in 1880. Victoria finds a nice hat that disguises her then decides to head to Mars. After being forced to work in the mines and “bosh” some rocks, your goal is to escape and find a way home and possibly bump into Charles Darwin a few times as you do. The story is just brilliant and your curiosity to what will happen next will carry you through the games 24 stages. Once you’ve finished with the story you also have four arcade style games to enjoy which are unlocked by collecting tea, scone and cheese collectibles in the main game. Not sure I know any other game that uses this as a collectible.
Rock Boshers DX Director’s Cut Review
Jam’s Take
With the ever increasing improvements to video games – top of the range PCs with graphics cards that are able to show realism that get closer and closer to the real thing – as a gamer you really start to question how games could get any better. Then comes along a game called Rock Boshers that shows us that the evolution in gaming of not necessarily going forward, but backwards.
Rock Boshers is very much a love letter to the ZX Spectrum gaming days. The game happily advertises that it pulls from a palette of just 15 colours and even mimics the music the old micro computers from the eighties was capable of. Rock Boshers is not the first game to give love to the old microcomputer, the ZX Spectrum still gets a lot of love to this day with homebrew games being regularly released (Retro Gamer magazine which is a popular read in the UK, discusses popular homebrew released every month). Rock Boshers is one of the few ZX Spectrum inspired games as far as I am aware that has made it to Steam and even the PS4 and PSVita (the latter being the version I’ve reviewed).