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10-Yard Fight Review

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What Are You Supposed To Do?

Much easier to understand than most games of the era, 10-Yard Fight is a simple football simulation.  Your goal on the offense is to run the punt return as far as possible without getting bogged down by the defense attacking you.  During a punt return your players will surround you phalanx-style and allow you to get as much yardage as possible before getting tackled.  When on the offense you can run or pass the ball and attempt to score a touchdown.  On defense, you select one of two defenders with either A or B and attempt to sack the quarterback or person in control of the ball.


They’re moving at a snail’s pace, but go on, scream “Go! Go! Go!” anyway. You know you want to.

Full disclosure, I suck at football games.  Having said that, I understand even the more complex rules and plays in the game so I haven’t had much issue with football titles like Madden, but I’m never any good at them.  Thanks to varied difficulties, a surprise for me, I was able to play against a “high school team” instead of the “professional team” or “Superbowl team”.  Not only were these descriptors amusing ways to select how hard the computer-controlled opponent would be, but it allowed me to actually win at a football game.  Being a very early football sim, the simplicity of 10-Yard Fight is also the key to its addictive gameplay.

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Written by Fred Rojas

January 24, 2012 at 10:27 am

Posted in NES, Reviews

Tagged with , , , , ,