Gaming History 101

Know Your Roots

Resident Evil Origins Collection is coming

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Were you sad that there was no physical release of Resident Evil HD Remaster in the West? Fred and I were so upset we imported the damn game for PS3 from Asia.

Well turns out if we had a little patience we only needed to wait till 19th January in North America or 22nd January in Europe to get the Resident Evil Origins collection for Xbox One or PS4. This comes complete with both the HD remaster of Resident Evil and Resident Evil 0.

Capcom also revealed Wesker as a playable character in Resident Evil 0, which is kinda cool I guess. Would still rather have a Barry Burton mode but I guess a man can dream. If you don’t want the physical game don’t worry the game is also coming digitally for PS4, PS3, Xbox One and Xbox 360. I guess there will also be a PC version but this hasn’t been announced yet.

Yeah I already own Resident Evil Remaster but I will totally buy this once I finally get a next gen console because I’m that guy. This will keep us tied over with plenty of old school Resident Evil until we hear more about the Resident Evil 2 Remake.

Written by jamalais

September 2, 2015 at 4:09 pm

Podcast: Metal Gear Solid 3 Game Club

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Metal Gear Solid 3 is significant for many reasons and there are fans that consider it to be the best in the series.  Jam and Fred get together to talk about this third iteration that spawned the Big Boss storyline, which appears to be concluded in the just released MGS V.


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Written by Fred Rojas

September 2, 2015 at 11:00 am

Metal Gear Solid 3: Which Version Should You Play?

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First off the original vanilla PS2 version. I really didn’t care for this game that much back in the day and I deliberately left it until last as I thought playing the four other versions would make playing this easier, nope. The original version of the game runs off a similar engine to Metal Gear Solid 2 which means your camera is super restricted. You can use the left stick to slightly pan the camera, but its pretty useless. You’ll spend most of the time playing this game in a stop start pattern. What I mean by that is if your going full stealth you’ll move forward slightly then stop, go into first person view and check the surroundings and then repeat this process every five steps. Some may argue this makes the game more difficult and stealth but in my opinion this is not fun. Every additional version of this game fixed this problem by allowing you full control of the camera so you can rotate it around and see enemies so much easier. It makes the game just that much more playable and fun with this addition alone. For that reason I say avoid the original PS2 version unless you’re a die hard fan of the game and want to see it’s roots.

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Written by jamalais

September 1, 2015 at 3:00 pm

Metal Gear Solid 3: Snake Eater Review

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When I heard we were going to do Metal Gear Solid 3 for the game club I came to the sudden realization that I actually owned a ridiculous amount of copies of the game across four systems. So I felt it was an appropriate time to challenge myself as a gamer and begin the month long quest of playing the game through five times across each iteration of the game. What a fascinating journey it’s been. Not only do I now eat snakes for my lunch but I find myself actively camouflaging up and hiding in the spare room from my lady friend. Fortunately, before I completely lost my mind I wrote a review on the game which covers the following five versions of the game: the original PS2 version, Subsistence version on PS2, HD collection edition on Xbox 360, the Vita version, and finally the 3DS version. Be sure to check out my breakdown of which was my favourite of the five and which one I would recommend people track down.

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Written by jamalais

September 1, 2015 at 11:00 am

Posted in 3DS, PS2, PS3, Reviews, Vita, Xbox 360

Podcast: Emergence Day

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What started off as a spin-off for the Unreal series evolved into a technical showpiece for the Unreal 3 Engine and eventually became the powerhouse series Gears of War.  A staple in the Microsoft family, Gears of War broke through the fears of HD console gaming and was responsible for some of the most influential multiplayer mechanics from co-op to horde mode.


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Written by Fred Rojas

August 26, 2015 at 11:00 am

Posted in podcast

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Streets Of Rage 3D – The Joys of Buying on Launch Day Again

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I was contemplating whether to write a review for the recent port of Streets of Rage 2 on the 3DS but I kinda thought there’s little point. Most people reading this article will have played the game and know its great. Instead I wanted to write about the fun I had re-visiting the game and why I actually had no problem re-buying this game despite owning it on multiple systems and compilations. If you are someone that needs a score the game is 5 out of 5. Fred and I also talked extensively about the game on our Top Ten Mega Drive/Genesis games of all time, which I highly recommend checking out, you might be surprised what makes the cut.

streets_of_rage2_1Sega really is trying to keep the company alive by pure nostalgia these days. Originally when I heard about re releases for the Mega Drive games with the cheap tagline that they are now in 3D, I just wasn’t sold. The price point in my opinion is fair, but I just really didn’t feel the need to play Ecco the Dolphin, Sonic, and yes even the original Streets of Rage in 3D despite enjoying all three of those titles. I am still happy to play all of these games on original hardware or on the Ultimate Mega Drive Collection (Sonic’s Ultimate Genesis Collection in the US) on PS3 or Xbox 360.

Streets of Rage 2 is different. When I heard the game was being remastered in 3D for the 3DS I started to get a little interested. When I was younger Streets of Rage 2 was one of the very few games my brother and I got brand new and we were very lucky to enjoy the experience so close to launch. My brother and I enjoyed the game immensely even if he was always playing as Max and I was forced to play as one of the far more inferior powered characters. It’s a game we played to death, so much so, I’m amazed the cartridge still works. Despite new game consoles coming out it’s a game we constantly revisited. Things have changed a lot now I sadly don’t see my brother a lot as he lives very far away from me. We’re lucky to meet up a couple of times a year and when we do we usually play a bit of the original Halo on Xbox and Streets of Rage 2.

Streets_of_rage2_2So even though it sounds kinda sad and soppy, the main reason I purchased the game was because I was feeling very nostagic and buying the game on launch day from the eShop kinda mentally reminded me of the good times I had with my brother. Collectors thrive on this sort of nostalgia and there really is nothing like replaying that one game you love on multiple systems. Even though I was playing alone I felt like I was right back at that moment, playing the game for the first time. Sure I was playing the game alone as Max of course, who’s abbs that looked badass in the begining, somehow look better in 3D.

It’s interesting re visiting a game you’ve literally played what seems hundreds of times. I still chuckle at reading the names of some of the enemies as you watch their health bars gradually drain as you consisitenly punch them in the face. A particular favourite of mine was the punk haired knife throwing biker fella called “Beano.” It makes me laugh because it shares the same name as a British comic I used to read in my youth.

Streets_of_rage2_3I guess at the end of the day Streets of Rage 2 is one of those games kinda like Rainbow Islands that has that extra special place in my heart, that when I need that kick of nostalgia or something just to remember the good times with my brother, I can head over to that game. I don’t care if I have to re buy it, i’ll be part of the problem and download it again and again. Sega is looking to release some more beloved Mega Drive titles to the 3DS like Gunstar Heroes and Sonic 2 at the reasonable price of £4.49 later in the year, and I have to say I’m tempted. Some may argue the price point is a bit much as you can pick up the titles probably for less on Pc and free if you go the emulation route. It’s still a lot cheaper than a brand new physical game for next gen game, and this one will keep me entertained on my long travels to work.

Written by jamalais

August 25, 2015 at 3:00 pm

Posted in Blog

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Metal Gear (MSX) Review

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No, don’t be confused this is not Metal Gear Solid on the Playstation or the reboot (Twin Snakes) on the GameCube. It’s also not that Metal Gear game on the NES that everyone played in American and absolutely no one played over here in Europe (quick commentary at the end if interested). Nope, this review is for the very first Metal Gear game released for the MSX microcomputer way before the Solid days and back when Kojima and Konami were better friends. This is a game no one had played in America (until the re-release) and was slightly more popular in Europe. This game along with the MSX sequel titled Metal Gear: Solid Snake (not to be confused with the NES sequel Snake’s Revenge, which is not cannon nor Kojima developed) are both available on the Metal Gear Solid HD Collection on Xbox 360, PS3 and PS Vita. They are also available to play on Metal Gear Solid 3: Subsistence on PS2. For this review I will be covering the PS Vita version but after spending some time with the 360 and PS2 versions, they’re all pretty similar with very minor differences.

Metal Gear puts you in the shoes of a rookie soldier with the code name Solid Snake. Your job is to infiltrate a place called “Outer Heaven,” rescue the hostages, and destroy a new weapon that can launch nuclear missiles called Metal Gear. It’s very likely you’ll be going back to play this game after one of the other titles in the Solid series. So, you probably have some familiarity with the plot and most likely know about the twist at the end. Everything is presented in text and unlike any other game in the series the story sections of the game are short and sweet. Even though I knew exactly where the story was heading it was still interesting to see how it reached that moment.

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Written by jamalais

August 24, 2015 at 11:00 am

Posted in NES, PC/Mac, Reviews

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Retro Game Night: Neo-Retro Marathon!

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There was a lot of gameplay involved in my short visit to Neo-Retro town, but it was worth it.  Check out the videos below:

This was supposedly a collection of forgotten Dreamcast mini-games, it turns out to be a weird collection of Sonic love fests.  Its, um, well, you’ll see…

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Written by Fred Rojas

August 23, 2015 at 9:17 pm

Extra Credit: From MSX to MGS – The Evolution of Metal Gear

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As part of our Metal Gear Solid week, Jam and Fred are discussing the evolution of the Metal Gear series until finally resting upon the 3D remake of sorts, Metal Gear Solid.  Discussions are had about the MSX outings, Metal Gear and Metal Gear 2: Solid Snake, before finally appreciating the PS1 classic Metal Gear Solid.


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Written by Fred Rojas

August 23, 2015 at 11:00 am

Lost Treasures of Gaming: Miner 2049er

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This week on Lost Treasures of Gaming the boys had on none other than Bill Hogue, creator of Miner 2049er.  As an avid fan in my youth (and I’ve heard quite a popular game in Europe) I was delighted to revisit this title I hadn’t touched in over 15 years.  Originally programmed for the Atari 800, this is the Commodore 64 version, but it captures the soul of the game quite nicely.  If you aren’t familiar with this game that is, according to Hogue, a Donkey Kong hybrid with Pac-Man, you should do yourselves a favor and give this addicting and challenging title a try.

The Lost Treasures of Gaming podcast and several other shows can be found at OMG Nexus.

Written by Fred Rojas

August 22, 2015 at 11:00 am

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