Gaming History 101

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Review: Dino Crisis 2

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Dino_Crisis_2Console: Playstation, Windows
Released: 2000
Developer: Capcom
Publisher: Capcom
Digital Release? Yes, PSN version compatible with PS3, PSP, and Vita for $5.99
Price: $14.00 (disc only), $25.00 (complete), $50.00 (sealed) per Price Charting

Dino Crisis 2: The Lost World. Okay, it’s just Dino Crisis 2.  Just a year after the first game, we get the second game from Capcom, and this time the developers decided to stray away from the survival horror gameplay and try take the series into a unique direction.  This is where the series started to experiment and take a new direction in terms of gameplay and mechanics. So was the game a development success or should it be a forgotten fossil?

dc2_1Dino Crisis 2 has a rather complex plot from its predecessor.  A city has vanished in time which was working with “third energy” and the survivors are now having to put up with some rather hungry Dinosaur residents.  Regina from the first game and a team called TRAT (another great Capcom name) are sent through a time portal to rescue survivors.  Surprisingly you begin the game as Dylan a generic looking army guy from TRAT. Throughout the game you will swap between Dylan and Regina who both use their own unique weapons.   The plot is explained at the end of the game in a very long cutscene but it’s unlikely you will particularly care, the story really comes across as an after thought in this game.

On your very first dinosaur encounter you realise the focus of the game has shifted to action over survival horror.  Initial impressions of the game are positive, plus you now have a Hud which displays your health status and your ammo. You can also move not only with your weapon readied and while you shoot as well as having tons of ammo to cope with the ridiculous amount of enemies you’ll be blasting. In fact, its fair to say you see more raptors in the first segment of Dino Crisis 2 than in the entire campaign of the original game.

When you enter an area dinosaurs will spawn constantly and as opposed to running away you’re now encouraged to shoot everything. It can feel frustrating as the dinosaurs sometimes leap out of bushes and damage you, which feels cheap and unfair. You rack up “extinction points” and can even increase these points by getting combo kills and exiting an area without receiving any damage. Extinction points can be used at computer terminals which are scattered throughout the game. You can buy new weapons, ammo, upgrade the ammo capacity of a gun, buy health items and upgrade items for your character. You can also save at the terminals as well.

Controls are practically identical to the original game. The main differences are you can press L1 to aim at a different target thought I found this useless in the game and just didn’t seem to work. It was easier just to re press R1 and you would aim at the nearest target. As opposed to a primary weapon you now used a secondary weapon like a machete to attack enemies in close quarters. This was very useful especially when being attacked by multiple enemies. The game also mixes gameplay up with a few on rails turret sections which mix the action up and are a nice change of pace.

dc2_2

Puzzles this time around are essentially find a key and put it in the right door or buy a item from the computer terminal to progress through a section of the level. Though none are taxing on the mind some of the keys are hidden in horrible places that require you to backtrack through the game quite far to find them. The good news is I found on multiple play throughs you could pick these items up early if you know where to look.

The graphics return to pre rendered backgrounds in this game, so all screens are static and no more 3D models in the level environments. This probably was for the best as the game looks great. The environments are now a lot more varied, you’ll be running through jungles to larva filled caves. There is even one section where you will put on a diving suit and explore underwater which was very interesting. Of course occasionally you will hit a research facility to investigate but with the pre rendered backgrounds they look so much nicer this time around. The character models are as to be expected by this stage. The dinosaurs look fantastic especially with the variety of beasts you will encounter this time around.

Since the game is less about horror and more about shooting dinos in the face the game includes a full soundtrack. The music is surprisingly catchy and suited to the environment your exploring. Yes, the terrible voice acting returns with some really brilliant Capcom one liners this time around. The dinosaur sound effects are absolutely superb.

dc2_3It’s very much worth pointing out both Dino Crisis 1 and 2 introduced mechanics that would become standard affair in later Capcom titles. Dino Crisis brought 3D environments, 180 turns and the dreaded quick time even. Dino Crisis 2 brought a point system which could be used to buy and upgrade weapons. As gamers we have a lot to thanks (and in some cases hate) the series for.

Dino Crisis 2 is not a very long game. You will probably finish the first time through in around six hours and this will significantly decrease with multiple playthroughs. The game is not particularly difficult but crank it up to the hardest setting and it will keep you busy for a while. There are no multiple endings but you unlock the Dino Colosseum this is a mini game which allows you to play as characters and even dinosaurs from the series in a mini game where you have to wipe out multiple waves of dinosaurs. You can also unlock a VS mode where you and a friend can choose a dinosaur and fight to the death. There is also Dino Files to collect through the main campaign finding all of these unlocks a special card which lets you play through the game with unlimited ammo.

Dino Crisis 2 is a fantastic sequel taking the series in a direction that is different but better. The game builds on practically everything from the original. More dinosaur types from 5 to 11 so your not just shooting raptors for a change. More weapons for each character. More varied environments and just generally more fun. What the game does focus less on is puzzles. Funnily enough the audience who may dislike this game are the hardcore survival horror fans, which is funny as that’s the audience I recommend the first game to. The game is entertaining and very simple to pick up and play. Even after your done it is likely you’ll occasionally re visit the game to casually playthrough again.

Final Score: 4 out of 5  (Review Policy)

Also be sure to check out the Gaming History 101 Podcast Game Club episode where we discuss both Dino Crisis 1 and 2.

Written by jamalais

August 13, 2014 at 3:26 pm

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