Gaming History 101

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Posts Tagged ‘capcom

Podcast: A New Challenger Appears (Street Fighter)

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For this week’s episode Jam and Fred are celebrating 30 years of Capcom’s Street Fighter series.  Specifically focusing on the titles in the recently released Anniversary Collection, they talk about the pop culture influences of the main three titles, all of the updates to each, and the three Alpha titles.  Plenty of stories in this one.

Closing Song by Smooth McGroove (youtube.com/smoothmcgroove)


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Co-Operative Episode 1: Operation Raccoon City

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A new, but infrequent, podcast series called Co-Operative.  Four players, one campaign, and lots of fun.  Hosts Fred, Jam, Vos, and Gren (Matt) teamed up to tackle Slant 6’s Resident Evil Operation Raccoon City from start to finish.  They share their experiences and compare this to the Resident Evil Outbreak games.


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Written by Fred Rojas

April 30, 2018 at 11:00 am

Retro Game Night: Jam Plays Through Resident Evil 2 (Gamecube, Claire, Scenario A)

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Ever wanted to play see the Gamecube version of Resident Evil 2 in its entirety?  Jam takes you through the whole journey on Claire’s Scenario A in a scant 2 and a half hours.

Don’t know the differences in the versions of Resident Evil 2Check them out here.

Written by jamalais

April 17, 2018 at 11:00 am

Posted in Retro Game Night, Videos

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Podcast: Resident Evil 7 (Part 2)

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This week Fred and Jam wrap up Resident Evil 7 with the back third of the main title, a plot synopsis, and the abundance of downloadable content.


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Written by Fred Rojas

April 4, 2018 at 11:00 am

Podcast: Resident Evil 7 (Part 1)

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This week Fred and Jam are back to talk Resident Evil 7: Biohazard.  We always knew it was going to take two parts, so this first part is dedicated to the pre-launch, Opening Hour demo, and the first two thirds of the game (the episode finishes after the boathouse battle).


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Written by Fred Rojas

March 14, 2018 at 11:00 am

Perspective of a Retro Gamer: Resident Evil 7

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This series is basically a review of a modern game but with the context of a retro gamer visiting the present.  As such it does not contain a review score and often speaks to concepts and franchises from the past.  This article is spoiler free outside of what is revealed in trailers and public demos, which is why the screen shots are so vague.

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Resident Evil has had a rocky journey over the last five years, up to and including the “Beginning Hour” demo for this very title.  The comparison to P.T., Hideo Kojima’s “playable trailer” for Silent Hills that has since been canceled by Konami, is unmistakable.  I don’t know about the rest of you, but I don’t want my Silent Hill getting mixed into my Resident Evil, the two should remain mutually exclusive.  Couple that with the recent missteps of Resident Evil 6, my personal distaste for Revelations 2, and whatever goal Umbrella Corps. had, it wasn’t looking good.  I for one was also a bit worried about the hodgepodge of features thrown at this title including support for 4K resolution, PS4 Pro support, Playstation VR support, and HDR support on all platforms.  To my shock and awe, every bad indicator going into the release was without merit as Resident Evil 7: Biohazard demonstrates a return to form I have not felt since the remake of the original on GameCube in 2002.

resident_evil_7_eerieSet in an old farm house in Louisiana, you play as main protagonist Ethan in search of your girlfriend Mia, who went missing years ago.  Those that played through the “Beginning Hour” demo, especially if you caught the final “midnight edition” will find the opening scenes to be familiar but clearly re-engineered.  I like this touch and I feel it was necessary for how many times Capcom made us play that thing in hopes to figuring out what was with the dummy finger and several other mysteries from the last six months.  While it’s interesting to play through – not to mention the reward you receive for completing it with the good ending and the on-edge “kitchen” demo on Playstation VR – none of this is required if you’re just jumping into the main game.  It reminds me why I’ve always appreciated the original work Capcom did on the Resident Evil series.  Whether it was “arrange mode” in the original, the way the mansion was reworked in the remake, or even the drastic differences between the shack in the demo and the main game of Resident Evil 7, you won’t be able to guess what’s coming.  After that opening sequence you will descend into a literal house of horrors and beyond that kept me on the edge of my seat and thoroughly creeped out for a majority of the game’s 8-12 hour campaign.

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Written by Fred Rojas

February 7, 2017 at 3:00 pm

Podcast: P.N.03 Game Club

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It’s finally time to discuss the Gamecube title Fred didn’t even know existed.  The first of the “Capcom Five” titles, what starts off looking like a traditional third-person action shooter ends up being a bit lighter on content and much heavier on replayability.  With Jam on haitus, Fred is joined by special guest Strip Mahjong and they delve deep into the development, gameplay, and campaign.


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Written by Fred Rojas

January 25, 2017 at 11:00 am

Podcast: Silent Evil ReImagined

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Another Silent Evil, another set of games.  This time it’s the reinvention of both franchises.  First up is Climax’s take on the original game with Silent Hill Shattered Memories followed by the powerhouse horror action hybrid Resident Evil 4.


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Written by Fred Rojas

October 19, 2016 at 11:00 am

Documentaries: The Making of Resident Evil 4 and 5

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Two documentaries, mostly promotional, delve into the development and production of Capcom’s Resident Evil 4 and Resident Evil 5.

 

Written by Fred Rojas

July 15, 2016 at 2:29 pm

Version: Resident Evil 2

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Resident Evil 2 (or Biohazard 2 as it’s known in Japan) is one of the most popular games in the series and has had a numerous amount of ports. In this video we examine all of the content, plot, and changes between the original PS1 release of Resident Evil 2 and all other versions that came afterward.

Special thanks to the Play Old PC Games blog (http://www.play-old-pc-games.com/2014/09/04/resident-evil-2/), the-horror.com, and the Resident Evil wiki on Wikia. All footage was captured by actual gameplay on hardware save for the final emulation comparison.

 

Written by Fred Rojas

May 17, 2016 at 11:00 am

Posted in version, Videos

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