Posts Tagged ‘hd remaster’
GHX Ep. 9: Tropic Thunder
Wolfy joins us again for the second time on GHX and our friend the caterpillar also graces your box art since he’s clearly so beloved. In this episode the team puts the Zelda debate to rest but starts a whole new one involving the validity of That Dragon, Cancer. Topics include StarTropics, point-of-view in 3D rendered games, fighting game DLC packs, and the controversial remaster trend.
Resident Evil Origins Collection is coming
Were you sad that there was no physical release of Resident Evil HD Remaster in the West? Fred and I were so upset we imported the damn game for PS3 from Asia.
Well turns out if we had a little patience we only needed to wait till 19th January in North America or 22nd January in Europe to get the Resident Evil Origins collection for Xbox One or PS4. This comes complete with both the HD remaster of Resident Evil and Resident Evil 0.
Capcom also revealed Wesker as a playable character in Resident Evil 0, which is kinda cool I guess. Would still rather have a Barry Burton mode but I guess a man can dream. If you don’t want the physical game don’t worry the game is also coming digitally for PS4, PS3, Xbox One and Xbox 360. I guess there will also be a PC version but this hasn’t been announced yet.
Yeah I already own Resident Evil Remaster but I will totally buy this once I finally get a next gen console because I’m that guy. This will keep us tied over with plenty of old school Resident Evil until we hear more about the Resident Evil 2 Remake.
Opinion: The HD Remakes We Need
This generation has become a bit of an anomaly. Instead of a throng of new intellectual properties (IP), fantastic sequels, and even downloadable titles we are inundated with re-hashes from the last generation. Don’t get me wrong, last generation was fantastic and I can’t say enough good things about it, but my fear is that we have lost our identity to the concept of the remake or remaster. Look at the release list of the Xbox One or the Playstation 4 and it’s clear that touch up work on games less than a decade old, some of them within the last few years, have become the norm. I can’t scan a news blog on a gaming site anymore without hearing about it. Video game consumers have become churn factories, now abandoning the old hardware at the same moment that the new hardware releases. I guess it was only a matter of time in an age where we upgrade nearly thousand dollar iPhones every year for a new model that barely bumps the specs of the old, but I hate that with those purchases comes the loss of the software they supported. It’s odd that the first generation to abandon backwards compatibility reveals the strong need to keep the feature, if only to prevent these re-releases from coming out at the rapid pace we are seeing. When I buy a new iPhone I still get to keep all the apps from before, so why are games insisting on being different? Then it dawned on me. We need these remakes and remasters because unlike apps, movies, books, and really any other medium, video games can consistently improve with age and games thought lost and abandoned can become new again. The problem is not that we are getting remakes, it’s the selection of remakes that we are getting.