Gaming History 101

Know Your Roots

Podcast: Ghouls, Ghosts, ‘N Goblins

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This week Fred and Jam are discussing the Capcom series Ghosts’N Goblins (or Makaimura if you prefer).  Easily one of the most punishing franchises ever created, the boys tackle the trials and tribulations of Sir Arthur on a never ending quest to save his girlfriend.  Along the path he will traverse to various worlds, see terrible beings, and of course battle the many derivatives of the Devil.


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And just for fun, have a video of me cussing out the original for two hours:

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  1. You mention the Amiga version of Ghosts & Goblins running without sound on a standard Amiga, but the game was actually sold as being 1MB only and not being able to run on standard Migs, so if you’ve ran it on anything less than 1MB then that is somewhat astounding (or if someone else told you this, they’re lying).

    As for it looking arcade perfect, if doesn’t run quite as perfectly – for starters Arthur can’t turn around mid jump (something which was even in the C64 version) and the scrolling can be bad, particularly the vertical scrolling which is totally schocking.

    Still a good conversion, but far from perfect.

    Zzap!64 review of the Amiga veersion (where is clearly states One Meg only)
    http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=064&page=016&thumbstart=1&magazine=zzap&check=1

    Playthrough of the game (be sure to check out level 2 to see the awful vertical scrolling)

    Sparky Kestrel

    January 28, 2019 at 8:23 pm


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