Archive for the ‘PS2’ Category
This week we wrap up Squaresoft’s collaboration with Disney in the original Kingdom Hearts. Fred and Jam wrap up the campaign and then bring in guest Fortengard to discuss the secrets, bosses, and lesser known differences between versions.
Despite not being able to do a live show, Jam and Fred get together and record a massive introduction to the original Kingdom Hearts. In this first part the two go over the development, gameplay, and presumably first half of the game (they are just past Agrabah by the end of the show). Sorry for the lack of music, there was something off in the audio file that didn’t make it easy to do, so in the interest of time the show was pushed out sans music.
Here’s a batch of guides Fred created to tell you what to look for when buying a game, how to rip discs to your computer, and how to soft mod a PS2 Phat (hard drive) and PS2 slim (USB).
This week the mod conversation continues as the guys move into the CD-based consoles and the wonderful world of modchips. There were many ways to get different things done in the Playstation era and beyond. Finally the show wraps up with soft modding and the various things that can be done from consoles only a few generations old.
The original Tomb Raider was more than just a 32 bit title that launched a strong Playstation franchise, it was a cultural phenomenon. For those that have ever played it, especially if you’ve recently gone back, it’s rather difficult to appreciate that game without the amazing strength of nostalgia. Fortunately when Crystal Dynamics took over for the franchise with Legend the company’s second project was to remake the original. As the following reviews will attest, it was a good faith effort to not only switch up the mechanics and polish the weaker points of the first game, but ultimately the need to keep many of the levels and designs intact tarnish the experience. Crystal Dynamics played it safe with how little it tweaked of the original formula and what resulted was a game that feels so updated and tight at some points and so sluggish and archaic at others.
For the November game club we are playing through Tomb Raider, both the original and anniversary. Fred is tackling Anniversary. By popular request two versions of each video is being uploaded: one with and one without commentary. This has commentary, so if you wish to see the one without simply go here.
Welcome to an all new style of article I’ve written exclusively for Gaming History 101: Game Fights.
This is an idea I’ve thought of for a while and it’s where I pick two contenders which share something special and pit them against each other. The article is designed to just be a bit of fun and while some of the facts presented will be as accurate as possible the final verdict will be based entirely on opinion. Thanks for checking this out and of course if you want to share your own views on the games in this article please share them in the comments below.
Now without any further ado…let them fight!
The 5th of November in the UK marks Bonfire night (aka Guy Fawkes Night) which is our unusual celebration of Guy Fawkes foiled plot to blow up the House of Lords on the same date in 1605. There is a quite a lot of history behind why we still celebrate this date today but one thing you can guarantee seeing on this event is lots and lots of fireworks. Fireworks are certainly prevalent in a lot of video games such as the end level in the gun game Point Blank but few games make them the actual focus of the gameplay. The two games I’ve found to discuss were Fantavision on PS2 and Big Bang Mini for the Nintendo DS. What better way to celebrate Bonfire night (even though this article will post very late) than to pit these two games together and find out which is the best fireworks video game.