Gaming History 101

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Buying Guide: 3DO

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3do

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

Historically the 3DO, most commonly associated with Panasonic’s license because it had the largest manufacturing numbers and advertising campaign, is the most expensive video game console of all time.  Trip Hawkins, founder of Electronic Arts (EA), formed the 3DO company for software development and developed a hardware spec that could be licensed to companies for manufacturing, much like companies have done with VCRs and DVD players.  Unfortunately since the profit for manufacturers had to come from the sale of the hardware itself – all other consoles were sold at a reduced price for a loss and software sales would close the gap for profits – and the 3DO sold for the staggering price of $700.  As a result, few consoles were actually sold and three companies (Panasonic, Sanyo, and Goldstar) had already manufactured units that weren’t selling.  This balance of supply and demand results in the 3DO being the much more reasonable $100-$150 on the used console market these days, but few know what actually came in the box.  Here’s what you need to get it working:

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Written by Fred Rojas

December 24, 2012 at 12:39 pm

Buying Guide: Super Nintendo

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snes

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

There’s really no denying the popularity of the Super Nintendo Entertainment System (SNES for short).  Despite Sega taking a temporary lead over Nintendo in the early 90s, there’s no denying that the SNES was the champion of the 16-bit console generation.  This simple machine managed to introduce us to hardcore JRPGs, mode 7 graphics, early polygonal 3D (Starfox), and even faked 3D environments (Donkey Kong Country), all without the multiple add-ons and disc-based media of other consoles at the time.  If you’re discouraged in the least by yellowing of the plastic casing for the console, don’t be, it’s a mere chemical reaction with age and actually speaks to the durability of the product.  On that same note it’s pretty doubtful that you would need a buyers guide for the SNES as just like most other Nintendo consoles there are few parts, but all the same here’s what you will definitely need:

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Written by Fred Rojas

December 21, 2012 at 2:09 pm

Buying Guide: Sega Genesis (plus Sega CD and 32X)

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Behold "Frankenconsole"

Behold “Frankenconsole”

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

We have finally come to the console I started this entire buying guide series for: the Sega Genesis (and its many add-ons).  With a short period of its life having a 55 percent market share over the SNES (the year it launched, mind you), there were plenty of households who had a Sega Genesis.  So many, in fact, that there were five different versions of the console and 3 iterations!  Depending on the console version, your specs will vary but the list of what you need should stay the same so I’m going to run over the list.

First of all, figure out which model you want, here’s the gallery of what they look like:

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Written by Fred Rojas

December 20, 2012 at 3:43 pm

Buying Guide: Turbografx-16

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tg16

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

There was this brief period of time when the store shelves of Toys R Us had Nintendo games, Sega Genesis games, and Turbografx-16 games.  After the Super Nintendo ushered in a whole mess of games in the holiday season of 1992 (the console premiered in 1991 but it had significant presence the following year) and the Turbografx-16 consoles moved to that dreaded area in the middle of the aisle.  Before you knew it they were stacking up boxed consoles at discounted $99.99 price tags (the console originally was either $199.99 or $149.99, although I forget which) and in 1993 it was down to $49.99 with free games and all at once disappeared.  Due to the fact that NEC’s “in between” console only moved at that exremely low price point, most people that owned the console kept it, which makes for a bit of scarcity on today’s market.  Fortunately I have this buying guide here to assist you and aside from games, there really isn’t a lot to the accessories or hook-up of a TG-16.

You will want to make sure your console has:

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Written by Fred Rojas

December 18, 2012 at 3:36 pm

Buying Guide: The Nintendo Entertainment System

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NES

We all love our retro consoles, but in many cases the consoles we are buying are because they are cheap enough or we have enough money to purchase what we never were able to in our youth.  Unfortunately the business of making used retro items available to the masses can at times be a money grubbing market where consumers are deceived by people they will never meet in real life.  As an individual who has spent the last decade scouring the local area, conventions, eBay, and the internet as a whole I have learned many valuable lessons.  For that reason I present my buying guide series, which is a handy quick guide to knowing what to purchase and what will cost an arm and a leg to replace.

Most of us that are over 30 and grew up gaming had a Nintendo Entertainment System (NES) at one point or another in our collection, so it’s not that common to have a reseller screw you over with a used console.  Still, I think it’s best to know exactly what you need to look for in your NES so here’s the official list of items that should be included in a used console:

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Written by Fred Rojas

December 11, 2012 at 12:37 pm

What is a Shmup?

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For some reason, this screen from R-Type is always what I think about when I hear the word “shmup”.

It’s leap day, a day that on most years doesn’t even exist, and had it not been for today it would officially be March.  For those of us in the retro gaming world, shooter fans or basically anyone who listens to Drunken Gamers Radio it also means Shmuppreciation month.  For 31 long days we show our appreciation for intergalactic starships, Moai heads, tiered power-ups, sexy young girls with large breasts that aren’t involved in a hentai game, dodging thousands of bullets and actually seeing a vertical raster effect in a high-definition game.  It is all for the love of the shoot ’em up, these days called “shmups” for short.  What’s distinct about the shmup is that aside from most other genres, it has been around as long as video games themselves – yes, the first video game was a shmup – and has remained relatively unchanged for more than 30 years.  As an avid fan with probably more than $1,000 in shmups alone among almost every system – did I mention the shmup has some of the most expensive games in existence? – I wanted to reflect on the history of the shmup.

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Written by Fred Rojas

February 29, 2012 at 1:30 pm