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Archive for the ‘Sega CD/Mega CD’ Category

Podcast: Old Console, New Hardware (Part 2)

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This week the mod conversation continues as the guys move into the CD-based consoles and the wonderful world of modchips.  There were many ways to get different things done in the Playstation era and beyond.  Finally the show wraps up with soft modding and the various things that can be done from consoles only a few generations old.


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Written by Fred Rojas

May 11, 2016 at 11:00 am

Podcast: Frankenconsole

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Sega is most famous for hyper segmenting its markets in the 16-bit generation with the Sega CD and 32X.  This resulted in reduced audiences each time a game was developed.  This was especially the case in 1994 when the Genesis/Mega Drive was struggling to keep up with the more popular SNES, the Sega CD was limited by the high price of hardware, and the 32X just plain didn’t have games.  Fred and Jam discuss the attributes and games that make these two add-ons significant.


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Written by Fred Rojas

April 13, 2016 at 11:00 am

Posted in podcast, Sega CD/Mega CD

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Extra Credit: Sega/Mega CD Community Top 10

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Jam and Fred chimed in for almost two hours on our favorite games and now it’s time for the community to adjust the games list accordingly.


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Written by Fred Rojas

September 11, 2015 at 11:00 am

Extra Credit: Sega CD/Mega CD Top 10

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It’s that time again where Fred and Jam bring a whopping 40 games to the table to judge, debate, explain, and dissect until the elite top 10 get lined up and find out who takes home the coveted top spot.  Be sure to submit your personal list for the Community Top 10!


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Written by Fred Rojas

August 17, 2015 at 11:00 am

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Shadow of the Beast II Review

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Writers Notes: In an attempt to make my comeback in game reviewing I wanted to get nostalgic again and revisit the first video game review I ever wrote. But since film and game developers seem to love to remaster everything, I thought I would jump on that bandwagon and re work my old review. Enjoy and hopefully you will see more content from me soon. Today I am going to revisit the 16-bit hit Shadows of the Beast II on the Sega Mega Drive developed by Reflections Interactive and published by the late Psygnosis. I decided to return once again to this brutally challenging game and see if I still remember how to play through what is a relatively short experience (if you know what you are doing).

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I still have my copy of the game exactly how I purchased it back in the nineties. I was originally attracted to the game by name alone though I always wished I could find the original boxed version but alas I still have never found one at least for a reasonable price, and with the way retro prices are going now I probably never well. The game to this day is kept in a rather shoddy EB games box that does not leave much to the imagination, but it is my only memento from the store which is now extinct in the UK and I kinda like hanging on to it even if it is a pain to store away since the box is a couple of centimetres taller than a standard Mega Drive box (yes, we use the metric system here).  When I popped this game in for the first time I was totally blown away by the sound track which is composed by David Whittaker and Tim Wright. Even listening to it today, it still holds up and sounds incredible. Before you even start the game itself you take a moment just to take in the truly gorgeous title music. If you never play this game I highly recommend you check the soundtrack out online it is beautiful.

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Written by jamalais

August 10, 2015 at 3:49 pm

Because Sega CD: Wirehead

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One of the more hokey of the B-Film interactive FMV titles on the Sega CD is Wirehead, the story of mild mannered man Ned Hubbard who has a wire in his brain that allows you to control him.  In this game you follow Ned on a crazy adventure that mostly involves you picking directions on the d-pad of which you have no context for what or why you should select them.  I recorded the game in whole, all 35 minutes of it, and of course threw on some commentary, enjoy.

Written by Fred Rojas

June 27, 2015 at 11:00 am

Posted in Sega CD/Mega CD, Videos

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Dragon’s Lair Video Review

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Dragons_lairPlatform: Sega CD (originally in arcades and released on almost every console ever, seriously)
Released: 1983 (arcade), 1993 (Sega CD version)
Developer: Advanced Microcomputer Systems
Publisher: Cinematronics
Digital Release? Yes, far too many to count
Price (Sega CD Version): $7.10 (disc only), $14.95 (complete), $19.95 (sealed)

Written by Fred Rojas

February 28, 2015 at 8:44 pm

Snatcher Review

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snatcher_megacdsnatcher_boxPlatform: Sega/Mega CD (only this platform for US/Europe); PC-8801, MSX2, PC-Engine CD, Mega CD, Playstation, and Saturn releases in Japan
Released: 1988-1996 depending on platform (Japan), 1994 (US/Europe)
Developer: Konami
Publisher: Konami
Digital Release? No
Price: $256 (disc only), $300 (complete), $1500 (sealed) according to Price Charting (US only prices)

Fred’s Take

snatcher_shootingI’m an avid fan of cyberpunk as am I an avid fan of the only series I’ve ever played by Hideo Kojima, Metal Gear (both Solid and the MSX titles), so you would think naturally I would love this game.  Granted, being an adventure game that is slower in pace was somewhat of a setback for a player like me that doesn’t care for the genre, but the “annoying” light gun sequences helped sweeten the deal.  I will confess to having my light gun not hold up to the shooting sequences and since playing through this title I’m fairly certain my Justifier light gun no longer works, but I can safely proclaim that it wasn’t Snatcher that broke it.  Anyway, put it altogether in a Blade Runner type game and I’m sold from start to finish, even if the pacing of this title is its biggest weakness.

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Written by Fred Rojas

February 26, 2015 at 11:00 am

Snatcher Longplay Videos (Sega CD)

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The February game club is only a week away and there are two Hideo Kojima adventure games on the list: Snatcher and Policenauts.  Haven’t gotten a chance to play Snatcher?  Want someone to do all the work for you pre-game club?  Well look no further, here’s the entire game from start to finish in seven hour-ish videos.  I’ve put the first video in this post for embedded watching here if you prefer.

Written by Fred Rojas

February 17, 2015 at 12:33 pm

Retro Game Night: Crypt Killer and Mad Dog McCree

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This week for Retro Game Night we go all light gun shooters (yes, they can be captured and streamed).

First up is arcade 3D shooter Crypt Killer, which was horror themed and moved from arcades to Saturn and the PS1 (Saturn version shown).  Sorry about the sound on the game being much louder than my voice, it was live and no one told me.

Next up is the 1990 “classic” Mad Dog McCree, one of the first laserdisc arcade games that was almost perfectly ported to the Nintendo Wii.  Here it is in all its glory (and in 720p!)

If you want to check out Retro Game Night, we do it every Friday night at 11:30 pm est on our Twitch channel (twitch.tv/gh101).  You can also follow us for random live broadcasts and check that page for our ongoing replay of Resident Evil HD Remaster on the PS3, which comes to the US on January 20.

Written by Fred Rojas

January 10, 2015 at 12:12 pm