Gaming History 101

Know Your Roots

Posts Tagged ‘sega

Podcast: Sega Arcade Classics (Part 1)

leave a comment »

sega_arcade_classics

This week Fred and Jam dive into the wonderful world of Sega arcade games.  A company that literally started in arcade distribution before the existence of video games, Sega was a pioneer in the world of coin-operated arcade machines in the same way Nintendo was with console games.  They don’t get quite as far as originally intended – not even making it to the Sega 16 hardware from the mid 80s – but the discussion is thorough and gives appreciation to some beloved and impressive titles.


Download this episode (right click and save)

Subscribe: RSS iTunes Google Podbean

Written by Fred Rojas

September 30, 2015 at 11:00 am

Posted in podcast

Tagged with ,

Lost Treasures of Gaming: TechnoCop (Genesis)

leave a comment »

This week the Lost Teasures of Gaming Podcast did not have an interviewee, but that doesn’t stop the site’s main podcast, The OMG! Hour, from featuring a Lost Treasure of Gaming.  TechnoCop is a microcomputer title that was mostly known for its Amiga port that made a quite faithful transition over to the Mega Drive/Genesis.  Combing gunplay with driving as a hybrid with Roadblasters and Rolling Thunder of sorts, it’s an interesting title you may not be aware of.

Check out the Lost Treasures of Gaming podcast at http://www.omgnexus.com.

Written by Fred Rojas

September 19, 2015 at 11:00 am

Shenmue Premiere Video Provides Insight on Development

leave a comment »

Thanks to YouTube page Shenmue Dojo, an apparently rare 13 minute documentary (above) has been released that reveals many details on the development of Dreamcast title Shenmue.  This video originally aired at the premiere of the game and it provides an interview with creator Yu Suzuki about the development of this influential title.  As you may be aware, Fred recently played Shenmue for the first time in a series of live streams that are now available as well as a review that has garnered a mixed response.  Whether you agree or not, it’s always good to get more information on game development.

Source: Gamasutra

Written by Fred Rojas

August 12, 2015 at 2:10 pm

Posted in News

Tagged with , , ,

Alpha Protocol Review

leave a comment »

alpha_protocol_header

Alpha Protocol is a game designed around choice, optimized for espionage, and works really hard at having you roleplay as the type of secret agent you want to be.  During our game club podcast, we all would refer to our handling of Agent Michael Thorton as “being in character,” which goes a long way in telling you just how immersed in the game one can get.  Before you go thinking this means you’ll feel like a true secret agent, there are many aspects of Alpha Protocol – the most notable probably being the game glitches and bugs – that will remind you time and time again that this is a game and tethered to the tropes of such.  Still, as time has gone on and the fact that we have rarely seen games quite like it, Alpha Protocol has had a lasting impression and subsequent cult following that we not so warmly embraced when it released up against the likes of powerhouses like Mass Effect 2.  It’s time to take a critical eye to this self-proclaimed “Espionage RPG” and figure out if it’s more James Bond or Maxwell Smart.

Read the rest of this entry »

Written by jamalais

August 6, 2015 at 11:00 am

Podcast: Alpha Protocol Game Club

leave a comment »

alpha_protocol_post

For the July game club Jam and Fred are joined by Chip Cella of the B-Team to discuss the Obsidian developed title Alpha Protocol.  A story-based game all about making decisions, the boys talk about the myriad of choices they made to craft a personalized spy story.


Download this episode (right click and save)

Subscribe: RSS iTunes Google Podbean

Written by Fred Rojas

August 5, 2015 at 11:00 am

Shenmue Review

with 7 comments

Shenmue_intro

The life simulator genre is quite popular in Japan, but it seems that every time it makes its way to America or Europe, the titles are mostly seen with contempt.  A handful of games have transcended the trip from the East to the West, but these titles have appeared more recently save for the one standout: Shenmue.  Originally planned as an AM2 title for the Saturn led by Yu Suzuki, Shenmue ended up being a near-launch Dreamcast game that was seen as an influential powerhouse for gamers of the time.  It now sits as one of those games that is only appreciated by the smaller avid fan community, but looking back at reviews almost every outlet that existed in 2000 loved it.  Although it has now been 15 years since its release – and despite the fact that until recently I had never played it – Shenmue‘s draw, attributes, and puzzling attraction are just as present now as they were the day it released.

Read the rest of this entry »

Written by Fred Rojas

August 3, 2015 at 11:00 am

Posted in Dreamcast, Reviews

Tagged with , , ,

Everything is Better in 3D!!! Right?!?

gunstar_heroes_3D

So how many have you own one of the remastered 3D games on your 3DS, whether its an NES title or Mega Drive game? Me neither, I have none. I almost brought Streets of Rage in 3D just for the hell of it but decided I just was not going to be “one of those guys,” you know the ones that download every version of a game you love (Fred). Well looks like I might give into temptation this September as Nintendo is bringing three more Mega Drive classics in remastered 3D to the 3DS. Those games are:

  • Sonic the Hedgehog 2
  • Streets of Rage 2
  • Gunstar Heroes

Sonic 2 is practically available anywhere, I just won’t be buying that game again (unless it comes to my fridge, maybe). Streets of Rage 2 is one of my favourite games of all time so I’m probably sold there but the one that I’m really keen on is Gunstar Heroes. I really don’t give a crap about the 3D but the thought of having a classic game like that on a portable sounds very tempting. The price is believed to be about £4.49 (approx $6 US) for each game which is fair. So there you go, more Sega goodness coming to the portable in 3D! Will you be buying into this? Will you be “that person”? Let’s hope this trend continues and we continue to see more classic games coming to the eShop on 3DS, with or without 3D. Lets also hope someone finally ports Doom to my damn microwave keypad already.

Written by jamalais

April 21, 2015 at 11:00 am

Posted in News

Tagged with , , , ,

Dragon Force II English Fan Translation Releases

leave a comment »

df2_box

After nearly eight years of development (Verve Fanworks originally started the translation in 2007), anyone with a copy of Dragon Force II can now play the game fully translated in English (although still with Japanese voice dub) on an emulator or modded Sega Saturn.  If you head on over to Verve Fanworks site, you will find the handful of different patches depending on the version of the disc you own and instructions on how to patch and integrate into emulators.

Read the rest of this entry »

Written by Fred Rojas

April 6, 2015 at 1:25 pm

Posted in News

Tagged with , ,

Monster World IV Review (English Translation)

leave a comment »

mw4_boxPlatform: Mega Drive and PS2 (Japan Only), English translation available on XBLA (360), PSN (PS3), and Virtual Console (Wii)
Released: 1994 (Japan only), 2012 (English Translation)
Developer: Westone (English port handled by M2)
Publisher: Sega
Digital Release? Yes
Price: $8.00 (Wii), $9.99 (XBLA & PSN – part of Monster World Collection)

The Wonder Boy/Monster World series is one of those unappreciated darlings in gaming that has spread its love across various Sega consoles and even arcades but never reached it’s height of popularity in the West. So I guess it made sense that the series swan song, titled Monster World IV, was released on the Mega Drive in Japan only. It was not until 2012 that a official English re-release came out on services like XLBA and PSN, which is the version I will review here.  [Editor’s Note: There is a fan translation of the original game released by DeJap in 2000, that site can be found here.  Our review does not account for or evaluate this fan translation.]

Read the rest of this entry »

Written by jamalais

April 6, 2015 at 11:00 am

New Monster Boy in Development

monster_boy

It finally happened and I couldn’t be happier. A spiritual successor to the Wonder Boy games is in the works, let the fireworks fly people. Just after Fred and I did our top 10 Mega Drive/Genesis games, I strolled along to my local newsagent to pick up the latest copy of Retro Gamer magazine followed by a coffee. One sitting down to enjoy my fine beverage I almost spat out my drink in disbelief when the first article I see is interview with the publisher about a game called Monster Boy. Read the rest of this entry »

Written by jamalais

April 3, 2015 at 5:07 pm