Archive for the ‘podcast’ Category
Extra Credit: Battlefront

There were two main franchises we couldn’t get to in our Star Wars episodes: Battlefront and Knights of the Old Republic. Both have significance not only to the fan base but to the world ofStar Wars gaming because they are excellent examples of how to take the license, think outside of the box, and run with it. First up is Pandemic’s Battlefront series hosted by Jamalais and documenting one of the more addicting early online console franchises.
Gaming History X: End of 2015

In a special episode about modern games, Gaming History X, we tackle our views of your questions about gaming today as well as make some special announcements. Enjoy.
The Phantom Podcast

On the week of The Force Awakens release, we decided to go ahead and finish our Star Wars video game series with the most controversial and feared topic of all: the games based on or released around the time of the prequels. It’s not so bad and it leads to a discussion on the impressions and impact of the prequel films before the Internet changed our minds.
Extra Credit: Tomb Raider Game Club

Tomb Raider and its infamous heroin, Lara Croft, are a culture phenomenon. While Ms. Croft garnered more attention and mass appeal – both from a gaming and culture standpoint – in the UK rather than the US, it was nearly impossible to live in the late 90s and not know about Tomb Raider. With countless ports and even anAnniversary face lift thanks to now series developer Crystal Dynamics, we delve into the original game once and for all. Join special guest Andy Urquhart along with Fred and Jam as they discuss Lara’s first adventure.
Podcast: Silent Hill Zero

Whenever a franchise runs long enough, it’s inevitable that you will eventually see a prequel to the original. It just so happens that the fifth game in both the Resident Evil and Silent Hill franchises happened to be prequels. This week Jam and Fred welcome back guest host Vos to delve into the development, release, and reception of both Resident Evil Zero and Silent Hill Origins (known as Silent Hill Zero in Japan).
Podcast: Avalanche Rainbow

Two major titles released today: Just Cause 3 and Rainbow Six Siege. For this week Fred and Jam discuss the history of Just Cause developer Avalanche Studios and the legacy of Rainbow Six games. Avalanche comes from a pedigree of Swedish developers and has a history of intriguing canceled games. Rainbow Six places you into a vulnerable human soldier instead of the bullet sponge super soldier of other shooters for the time.
Podcast: Short but Sweet

Recently we talked about the endless, hundred plus hour games that compelled our childhood. Unfortunately many of us don’t have the tens, if not hundreds, of hours to commit to a single game. With the help of some listener mail Fred and Jam dissect the world of shorter games that can be enjoyed in only a handful of hours.
Podcast: …In A Galaxy Far, Far Away

Part 2 of this week’s episode continues with Fred and Jam discussing the move into 3D and divergence from the original trilogy. As Star Wars titles moved into the 90s, they included worlds, characters, and settings found outside the movies and either in the creator’s mind or in the expanded universe told through books.
Podcast: A Long Time Ago…

This week technical difficulties continue to plague the live show and cut it short (however you’ll notice nothing on the recorded show other than length). Despite this, Fred and Jam start to tackle the history of Star Wars games and get rather far before time is up. Fortunately they will continue the show later this week in a second part and hopefully all will be fixed for next week’s live show.
Podcast: Press Button to Kick
This week is all about Bethesda, although oddly enough we’re probably the only podcast not heavily discussing Fallout. Based in Maryland and created in 1986, Bethesda Softworks came a long way and developed many games (some more ambitious than others) before landing into the open world frenzies the company is known for today.
