Posts Tagged ‘lion king’
Disney 16-Bit Platformers Hit Good Old Games
Today Good Old Games, a web site dedicated to making older PC titles playable on modern platforms, released a triple pack of Disney platformers from the 16-bit era. The three titles are Aladdin, The Lion King, and Jungle Book. For savvy and knowledgeable gamers, you may be wondering if these are based on the Genesis/Mega Drive port or the SNES ports. These are all based on the Genesis/Mega Drive versions, which are slightly different from the SNES on Lion King and Jungle Book, but drastically different with Aladdin. While few debate the quality overall of the SNES is higher than the Genesis, Aladdin was one of the few titles that is largely regarded as looking and playing better on Sega’s console. Each game is currently $8.99 as an introduction sale, $9.99 normally, and you can get all 3 in a bundle for $19.99.
Double Fine Has Some Awesome Game Dev Videos
I have always been meaning to watch the fantastic Double Fine Adventure! series spanning more than 20 videos at current that gives you the most in depth look behind the creative process I’ve ever seen. Always a likable team with an equally likable and charismatic leader in Tim Schafer, Double Fine nails it in this series about Kickstarted title Broken Age and all of the business and developmental setbacks along the way. I have posted the full run (playlist) below as an in-browser window for your convenience.
What you should also check out is the fantastic Devs Play series that spans 25 videos of development guys playing old games (like The Lion King and Doom) and even how to hack a ROM (they use Legend of Zelda), which I find fascinating. Probably the best episode, and a rightful finale to the first season, is a more than 2 hour video with Koji Igarashi (Iga) on the development of Symphony of the Night to kick off his new project. You can also see that below: