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Posts Tagged ‘microsoft

E3 2019: Xbox Impressions

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Click on image to be taken to the briefing stream.

Fred is joined by Andy (42 Level One), Chip (The B-Team), Chase (Scarcasm Live), and special guest Normii to discuss Microsoft’s massive plans for the next year.


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Want to just read all the announcements as bullet points?  Click here.

2018 in Review Day 1: Microsoft

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The GH101 panel of hosts and guests assemble to discuss Microsoft in 2018.

Written by Fred Rojas

December 26, 2018 at 11:00 am

Co-Operative Episode 3: Gears of War Ultimate Edition

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Fred and Gren get together to discuss the co-op experience of Gears of War, which quickly becomes a discussion about the changes of the 360 original and the extra content of this edition from a 2 player standpoint.


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Written by Fred Rojas

August 22, 2018 at 11:00 am

Podcast: Celebrating 15 Years of Xbox

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It’s about two weeks late, but the original Xbox is 15 years old now and we figured it was high time to celebrate.  As the first attempted console/PC hybrid, there’s a lot to say and talk about surrounding the history, development, and release of the original Xbox.  Fred and Jam go through all of it, including the launch titles and gaming enthusiast opinions, before finishing strong with a slew of notable games for Microsoft’s first console.


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Written by Fred Rojas

November 30, 2016 at 11:00 am

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E3 2016: All Games Xbox Press Conference Impressions

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Microsoft comes out swinging with big plans for the Xbox both this year and next.  The All Games crew breaks down all of the games, known and previously unknown, as well as hardware and back end announcements from the press conference.  #YearOfTheFist


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Collector’s Cache: Unboxing of 20 Mystery Xbox Games

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Fred found a pack of 20 “mystery” original Xbox games at a local used game store.  He’s expecting it to all be terrible, but who knows what may be inside.  Discover the ups and downs of random boxes as he opens it and reveals each game one by one.

Written by Fred Rojas

April 3, 2016 at 12:00 pm

Cross Talk: Dissecting Microsoft’s Vision of the Future

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This is an article that is going live simultaneously on Gaming History 101 and The B-Team Podcast as the topic is applicable to both.  This was based on a conversation started on B-Team Episode 354 and continued without me on Episode 355 with Chip and Ryan.  It regards the news from Microsoft’s Spring Event regarding Xbox One and Windows 10 gaming (this link provides a VR 360 video of the whole 30 minute announcement and was the only video I could still find of the actual Phil Spencer speech).  Once the event ended, everyone wanted to chime in on what this means for Xbox One (the “updated hardware” announcement), Universal Windows Platform (UWP) apps instead of Win32 (.exe) programs, and just what the heck Microsoft is planning.  This also led to a series of articles rightfully criticizing many of Microsoft’s claims about PC gaming.  Professional acquaintance Jason Evangelho did a great piece dissecting it on Forbes,  Tim Sweeny (co-founder of Epic Games) flat out wants us to fight UWP, and Peter “Durante” Thoman (the modder responsible for the DSfix on Dark Souls PC and overall fixer of broken PC ports) explains how UWP renders many of the tweaks/mods PC gamers go to the platform for completely impossible.  With all the discussion, I figured I would break it down for you and explain why I think that the future can exist with consoles, UWP, and PC games, but they all need each other.

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What Was at the Microsoft Spring Showcase

Phil Spencer, head of Xbox at Microsoft, took to the stage to make the content-filled half hour presentation.  For the record, I like Spencer and feel he is not only good for Microsoft but also the industry as a whole.  That doesn’t mean he can avoid the corporate overlords above him or that he can spill the beans to the public outright, but that he probably knows what the masses are going to say.  He also has legacy on his side.  In the last 2-3 years we’ve seen the public scorn digital content, attack Microsoft’s disc-less future to the point that it reversed its decision only to read countless opinion pieces asking for it back, and even recently Microsoft announced it would add cross-platform play with PC/PS4 as well as look into “loaning” digital games.  This isn’t new, kids, it’s something Microsoft led this console generation with, but the public wasn’t ready…until now?

The focal point of the presentation were the goals of Windows 10 as a PC gaming platform, the bright future for Xbox One hardware/software, and how the two may work in tandem.  I already know that last sentence is enough to get some people heated and opinionated so just let that soak for a minute.  Of the efforts we heard about plenty of games that were previous Xbox One exclusives hitting Windows 10, Windows 10 getting some proprietary ports as the process of Xbox One/Windows 10 games is streamlined, and a potential upgraded hardware future for Xbox One.  If this doesn’t fill you with more questions then this is for you because it not only dissects what this could mean (Microsoft has been its typical vague self since the Showcase) but what I think about it.

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Written by Fred Rojas

March 15, 2016 at 1:00 pm

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Podcast: Emergence Day

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What started off as a spin-off for the Unreal series evolved into a technical showpiece for the Unreal 3 Engine and eventually became the powerhouse series Gears of War.  A staple in the Microsoft family, Gears of War broke through the fears of HD console gaming and was responsible for some of the most influential multiplayer mechanics from co-op to horde mode.


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Written by Fred Rojas

August 26, 2015 at 11:00 am

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Extra Credit: Top 10 Xbox Games

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xboxMicrosoft’s big clunky box from 2001 may have been laughable at first, but whether you were aware or not it hit like a limited interest storm that holiday.  From a certain shooter to the catalog of Sega and a myriad of PC ports, there’s no denying the Xbox started to bridge the gap between console and computer.  Fred and Jam duke it out once again with 40 more of their favorite titles to see which 10 remain in this month’s Top 10 Xbox games.


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Written by Fred Rojas

July 2, 2015 at 11:00 am

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Documentary: The Evolution and Making of Halo

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Sorry Everyone: Due to Copyright Claims we didn’t think we were violating (because we don’t do ad revenue) this video was removed by our editorial team.  We want to continue to offer high quality content to you and we also do not want to violate the rights of any developer, publisher, or business.  We apologize.

Many of you may know the story behind the original Halo, and for those that don’t we have this trusty podcast from a while back.  It’s one thing to hear it and it’s quite another to see it.  This documentary series shows off the initial MacWorld reveal of Halo in 1999 when Steve Jobs himself introduced what was to become a real-time strategy (RTS) title, the progression to a PC squad-based shooter in 2000 at E3, and the final reveal as a first person shooter on the Xbox in 2001.  After seeing how it progresses we then get about half an hour of developer commentary on the various decisions made in the development process to result in the finished product you know as Halo: Combat Evolved.  This video and the gameplay footage in it are owned by Microsoft and Bungie.

Written by Fred Rojas

May 18, 2015 at 3:00 pm