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Archive for December 2015

Tomb Raider Review

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The original Tomb Raider exploded in popularity on its release in 1996. People were blown away by the 3D graphics and the title helped promote the Sony Playstation despite being released in mind for the Sega Saturn. The game was praised to high heaven by gaming critics and it launched Lara Croft into icon status by being the first digital character to feature on the cover of Face magazine in the UK. Lara would then quickly go on to be more of a sell out than Krusty the Clown. Her image was used to sell various products like the Lucozade energy drink and Land Rover vehicles. After all why not, she was huge in the UK. This game was the talk of many playground conversations when I was younger not just because of the mythical “Nude Raider” code but gamers would discuss how to get through difficult sections of the game. Guides were not common place back then and the small ones printed in magazines lacked the impressive detail we see in fan made guides online today. It was considered a badge of honour if you were able to finish this game without using cheat codes. Its almost twenty years now since this game came out so I made this months Game Club my personal mission to finish this game without a guide. After lots of blood sweat and gamer tears here are my thoughts.

Time has not been kind to Tomb Raider along with the rest of the back catalogue of early 3D 32 bit games. Before I get started on the game itself I really wanted to hit home that I am very nostalgic for games of this era. Resident Evil on Playstation one still remains one of my favourite games of all time, my enjoyment of titles from this generation seems to have actually grown as I got older. This is the beauty of nostalgia, unfortunately for the someone who doesn’t share this connection you’ll probably go into a lot of these old 3D games and have issues with the controls and be generally turned off by the graphics. I acknowledge all these negative points yet I still enjoy these games. I feel these points are worth bringing up before you hear what I have to say about Tomb Raider now.

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Written by jamalais

December 15, 2015 at 11:00 am

Extra Credit: Tomb Raider Game Club

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Tomb Raider and its infamous heroin, Lara Croft, are a culture phenomenon.  While Ms. Croft garnered more attention and mass appeal – both from a gaming and culture standpoint – in the UK rather than the US, it was nearly impossible to live in the late 90s and not know about Tomb Raider.  With countless ports and even anAnniversary face lift thanks to now series developer Crystal Dynamics, we delve into the original game once and for all.  Join special guest Andy Urquhart along with Fred and Jam as they discuss Lara’s first adventure.


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Written by Fred Rojas

December 13, 2015 at 4:30 pm

Retro Game Night: Atari’s Star Wars Arcade Games

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One of the only redeeming traits of Rebel Strike: Rogue Squadron III on Gamecube is that you can unlock all 3 of the original Atari developed arcade games from the early 1980s.  These games – Star Wars, Empire Strikes Back, and Return of the Jedi – were games that I had to play every time I saw them regardless of the situation (like me really not liking Return of the Jedi in arcade form).

In lieu of Lost Treasures of Gaming (this week’s ep I’ve already done, Smash TV, and can be found here).  Next week we will return to another great Lost Treasure of Gaming.

Written by Fred Rojas

December 12, 2015 at 11:00 am

Podcast: Silent Hill Zero

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Whenever a franchise runs long enough, it’s inevitable that you will eventually see a prequel to the original.  It just so happens that the fifth game in both the Resident Evil and Silent Hill franchises happened to be prequels.  This week Jam and Fred welcome back guest host Vos to delve into the development, release, and reception of both Resident Evil Zero and Silent Hill Origins (known as Silent Hill Zero in Japan).


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Written by Fred Rojas

December 9, 2015 at 11:00 am

Lost Treasures of Gaming: American McGee’s Alice

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WARNING: Due to the nature of these titles, there is some graphic violence and harsh language in this video.  All mature content is in-game only.

This week’s show was a treat because Sean and Syd had on American McGee, the lead behind the fantastic titles Alice and Alice: Madness Returns.  Separated by eleven years, this “twisted” take on the already dark world of Alice in Wonderland, I loved both titles.  It was just the right blend of action platformer and fantastic art design.

Check out the Lost Treasures of Gaming podcast at http://www.omgnexus.com.

Written by Fred Rojas

December 4, 2015 at 11:00 am

Podcast: Avalanche Rainbow

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Two major titles released today: Just Cause 3 and Rainbow Six Siege.  For this week Fred and Jam discuss the history of Just Cause developer Avalanche Studios and the legacy of Rainbow Six games.  Avalanche comes from a pedigree of Swedish developers and has a history of intriguing canceled games.  Rainbow Six places you into a vulnerable human soldier instead of the bullet sponge super soldier of other shooters for the time.


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Written by Fred Rojas

December 2, 2015 at 11:00 am