Archive for 2016
Podcast: Sleeping Dogs Game Club (Part 2)

It’s time to wrap up the story of Wei Shin in our second half of the game club. Fred and Jam pick up after “the wedding” and wrap up the main storyline along with side missions and impressions on the base game. Then they delve into the relatively large bundle of DLC that released on the game (and is included in the Definitive Edition).
ChronCD Episode 4
The high quality version can be downloaded at: https://archive.org/details/chroncd_ep4
In this episode, Fred covers the back half of 1990 on the PC-Engine CD.
00:00 – 02:08: Intro
02:09 – 06:08: Magical Dinosaur Tour
06:09 – 08:46: Last Armageddon
08:47 – 15:58: Valis III
15:59 – 18:48: Jack Nicklaus Turbo Golf
18:49 – 20:57: Mitsubachi Gakuen
20:58 – 26:14: Legion
26:15 – 29:32: The Pro Yakyu (Baseball)
29:33 – 31:42: Jantei Monogatari
31:43 – 34:15: Kagami no Kuni no Legend
34:16 – 38:51: J.B. Harold Murder Club
38:52 – 41:33: Avenger
41:34 – 44:49: Ranma 1/2
44:50 – 48:25: Vasteel
48:26 – 50:22: Outro
CD player sound effect by user NLM from Freesound.org and used under Creative Commons license for non-commercial use. Sound can be found here: https://www.freesound.org/people/NLM/sounds/144054/
Podcast: Happy Holidays 2016 (and Gameboy Community Top 10)

This week Fred and Jam tackle technical difficulties and announce the community’s Top 10 lists, and declaring the official winners. After that there’s plenty of community talk and plans for the future. Happy Holidays everyone. This amazing episode art is thanks to listener SieOne’s Christmas card, which we scanned to show off for all. You’re all great.
Podcast: Sleeping Dogs Game Club (Part 1)

This week Fred and Jam delve into the Triad underworld as an undercover cop in Sleeping Dogs. They go over the creation of developer United Front Games, the sordid tale of development and name changes, complete with a cancellation and resurrection under a new publisher. Finally they tackle the first half of the campaign, complete with side quests.
Fundraising 2017: When and How?

It’s that time of year again: fundraising. We love to do this show but it costs a bit of money and we need all of you wonderful listeners/readers/community members out there help us pay the dues. Fred goes into the many ideas we have going into this year’s fundraiser and when to have it, along with the potential vision for next year’s content. Please give this a quick listen and shoot us your feedback either at contact@gaminghistory101.com or our Contact page.
Horror 101 Episode 6: Alien (1979)

By listener request (but also because they love the film themselves) Fred and Jam delve deep into the Nostromo to cover Ridley Scott’s Alien from 1979. Plenty of discussion about what separates the film from others in the franchise, why it’s considered a horror movie, and a slew of information from behind the scenes.
Podcast: The First Annual GH101 Game of the Year Awards (1996)

Everyone’s got a bunch of Game of the Year award shows starting around this time, but how many can say they are celebrating the titles that came out 20 years ago. Fred and Jam take a bunch of retro games, a bunch of retro categories, and make the award show we should have gotten in 1996 but never did.
Podcast: Celebrating 15 Years of Xbox

It’s about two weeks late, but the original Xbox is 15 years old now and we figured it was high time to celebrate. As the first attempted console/PC hybrid, there’s a lot to say and talk about surrounding the history, development, and release of the original Xbox. Fred and Jam go through all of it, including the launch titles and gaming enthusiast opinions, before finishing strong with a slew of notable games for Microsoft’s first console.
Horror 101 Episode 5: Thankskilling (2009)

This week Fred and Jam forego knowledge, class, and anything else to watch the trashy horror film Thankskilling. If you’ve never seen it, you should. If you’re feeling lucky, go ahead and give this approx hour long episode a listen as Fred filtered in plenty of the movie’s dialogue. It’s a blast, but one you should probably watch along with the film.
Cross Talk: Nintendo Has Completely Lost Touch With Retail, Black Friday Proves This

This sign was in several store windows on Black Friday in the KC metro.
Nintendo is on somewhat of a rebound this year. After putting the Wii U to bed both with a lack of releases and acting as if the console didn’t exist after the fall, Nintendo came out with the announcement of the Switch – its newest console slated for a March 2017 release – and a long Direct that detailed several other projects to release until then. Of those products one of the bigger announcements was a Black Friday only limited edition 3DS in both black and white colors that would be available at all major retailers for the low price of only $100. For those who haven’t pulled the trigger on the New 3DS but still want one and all those parents still glaring at the then $200 price point of the portable, this was a godsend. $100 is that sweet spot for many families in the gaming world where an item becomes a potential Christmas present. The fact that it would be so widely available and that the smiling faces of Nintendo as a whole indicated anyone who wanted one could have it this holiday season was great news. For most, however, it’s become a freaking nightmare. Why? Nintendo issued so little stock of these items that they sold out in minutes across the country on Black Friday and for most retailers I asked in the Kansas City metro, has become the bane of both customers and retail employees this holiday season.