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Posts Tagged ‘360

Backward Compatibility on the Xbox One: How’s the List?

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It’s almost time.  That famed firmware coming November 12, 2015 to the Xbox One that not only brings NXE (New Xbox Experience/Windows 10) but also backward compatibility with Xbox 360 games.  Honestly many users will never use this feature, despite what Microsoft marketing has you believing.  Then again, this seems to be the first generation where many of my friends straight up sold off last gen’s console and entire library to help fund their newest purchase, so who knows.  Either way you will soon be able to play Xbox 360 games on your Xbox One, which will broaden the library of games you can play and hopefully see you returning to the classics that graced last generation.  Oh wait, there’s a catch.  You don’t get every game from the Xbox 360 and in fact you don’t even get 10 percent of every game released – digitally as well as at retail – but rather a list of exactly 104 titles available at launch.  If you didn’t see a long list of games you don’t intend to ever replay coming, then you probably don’t have much experience with how things like this work.  Now given how well the backward compatibility fared on the Xbox 360 for original Xbox (a good majority of the games were eventually playable in some form) we may very well see an impressive list spawn but for now there are only a strong handful of games worth boasting about.  They are all long games though so you could probably kill about six months trying to replay what will be available.  As of this morning the official list is out, I personally have been using the feature for almost six months, and the following article will tell you how it works, what to expect, and give my take on what games are worth utilizing this feature for.

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Written by Fred Rojas

November 9, 2015 at 11:00 am

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Podcast: Xbox 360 Retrospective

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This week Fred is joined by Steve (@r9cast) of the R9 Cast and Norma (@normii477) of Knuckleballer Radio and Zombiecast to discuss the beloved Xbox 360.  They discuss the console launch, launch titles, significant advances, hardware setbacks, and a bunch of other ups and downs in Microsoft’s second, and currently most notable, console.

The photo of my Tauntaun sleeping bag as referenced in the show can be found here.


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Written by Fred Rojas

November 20, 2013 at 6:43 pm

Podcast: Gaming History X – Xboned: Microsoft Market Perception

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This week we are trying something new.  Fred is flying solo (just this week) and he’s talking about Microsoft’s poor messaging of the Xbox One, the way it should have been handled, and in true GH101 fashion the myriad of consoles that have failed in the past.


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Written by Fred Rojas

June 26, 2013 at 6:34 pm

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Death of the Portable

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Portable gaming has been around almost as long as gaming as a whole.  Since the first moment bleeps and bloops could be captured on a screen, engineers have been hard at work trying to recreate the same experience on the go.  Now with both the Playstation Vita and Nintendo 3DS this goal has, for the most part, become a reality.  While neither is quite on par with the likes of their HD gaming counterparts, there’s no doubt that the smaller screen does make the distinction difficult.  Having personally played Resident Evil: Revelations, Super Mario Land 3D, Wipeout 2048 and Uncharted: Golden Abyss, I admit that I feel these games are nearly identical both in gameplay and graphics to home console titles.  This is nothing new, in fact many would argue that the Playstation Portable was nothing but a slew of PS2-style titles both unique and ported.  Unlike the PSP, though, it appears that the gaming public claim this is what they want.  The sales, of course, tell a different tale.

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Written by Fred Rojas

February 27, 2012 at 1:36 pm

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