Posts Tagged ‘mgs’
Metal Gear Solid 2: Sons of Liberty Substance Review
Editor’s Note: Jam originally wrote this review back in August of 2015 and somehow I missed it for almost six months. This won’t happen again but I figured we should still show love to a great game and a great review. Sorry Jam.
Metal Gear Solid 2 was possibly one of my most anticipated video games back in my youth. I eagerly awaited its release in 2002 (a little later than the rest of the world in Europe because game companies hate us). Kojima had been very smart in teasing the hotly anticipated sequel to the PS2 classic with various trailers and that infamous pack in demo with the full retail game Zone of The Enders, which no one played. We just couldn’t wait to play as Snake. On release I’m happy to admit my fan boy goggles were literally set to “Fan-tastic” as I played this game and loved the ever loving hell out of it and not buying in to some of the games criticisms post release. Well I’m older and detestably more mature so its time to return to the title and see how it fairs today. To research for this review I played through the game on the the Metal Gear Solid HD Collection on Xbox 360 and PSVita. The game had multiple releases on a lot of consoles but this review pretty much speaks to every version of the game.
Metal Gear Solid 2 puts you back into the shoes of the legendary Solid Snake, who has now gone rouge with his new pal Otacon from the first Solid game. They have formed the ultimate bro-mance to travel the world and take down metal gears (those are bipedal tanks if you’re not up to date with the series). Snake ends up on a ship passing through the Hudson River in a scene which is frankly fantastic if you’re a fan of cinema. Snake casually smokes a cig in his rain coat and gradually picks up his pace to then bungee jump off a bridge onto a ship. Re-watching this cinematic is still wonderful and possibly my favourite opening in the series. So you’re all happy playing as your hero Solid Snake. You fight a Russian girl, you take pictures of a metal gear along with sleeping soldiers, and then the game ends. Well, at least your control of Snake ends. It has become known as the biggest historic bitch slap to the face of gaming history. After playing literally a couple of hours of the game, you are then put into the shoes of the far less interesting character: Raiden. Yeah, Raiden is no Solid Snake. He has blonde hair, is pretty skinny, and lacks that testosterone appeal that we are used to from the much preferred Solid Snake. So you play as Raiden thinking “no big deal we’ll get back to Snake soon.” Wrong! You continue as Raiden for the rest of the game. So it’s kinda of disappointing but doesn’t completely ruin the gaming, its just not the Metal Gear story we were expecting.
Written by jamalais
February 8, 2016 at 11:00 am
Posted in PC/Mac, PS2, PS3, Reviews, Vita, Xbox, Xbox 360
Tagged with hideo kojima, kojima productions, konami, metal gear solid, metal gear solid 2, mgs, mgs 2, sons of liberty, substance
Podcast: Metal Gear Solid 3 Game Club
Metal Gear Solid 3 is significant for many reasons and there are fans that consider it to be the best in the series. Jam and Fred get together to talk about this third iteration that spawned the Big Boss storyline, which appears to be concluded in the just released MGS V.
Written by Fred Rojas
September 2, 2015 at 11:00 am
Tagged with hideo kojima, kojima, konami, metal gear solid 3, mgs, mgs 3, snake eater, subsistance
Metal Gear Solid 3: Snake Eater Review
When I heard we were going to do Metal Gear Solid 3 for the game club I came to the sudden realization that I actually owned a ridiculous amount of copies of the game across four systems. So I felt it was an appropriate time to challenge myself as a gamer and begin the month long quest of playing the game through five times across each iteration of the game. What a fascinating journey it’s been. Not only do I now eat snakes for my lunch but I find myself actively camouflaging up and hiding in the spare room from my lady friend. Fortunately, before I completely lost my mind I wrote a review on the game which covers the following five versions of the game: the original PS2 version, Subsistence version on PS2, HD collection edition on Xbox 360, the Vita version, and finally the 3DS version. Be sure to check out my breakdown of which was my favourite of the five and which one I would recommend people track down.
Written by jamalais
September 1, 2015 at 11:00 am
Posted in 3DS, PS2, PS3, Reviews, Vita, Xbox 360
Tagged with metal gear solid, metal gear solid 3, mgs
Metal Gear (MSX) Review
No, don’t be confused this is not Metal Gear Solid on the Playstation or the reboot (Twin Snakes) on the GameCube. It’s also not that Metal Gear game on the NES that everyone played in American and absolutely no one played over here in Europe (quick commentary at the end if interested). Nope, this review is for the very first Metal Gear game released for the MSX microcomputer way before the Solid days and back when Kojima and Konami were better friends. This is a game no one had played in America (until the re-release) and was slightly more popular in Europe. This game along with the MSX sequel titled Metal Gear: Solid Snake (not to be confused with the NES sequel Snake’s Revenge, which is not cannon nor Kojima developed) are both available on the Metal Gear Solid HD Collection on Xbox 360, PS3 and PS Vita. They are also available to play on Metal Gear Solid 3: Subsistence on PS2. For this review I will be covering the PS Vita version but after spending some time with the 360 and PS2 versions, they’re all pretty similar with very minor differences.
Metal Gear puts you in the shoes of a rookie soldier with the code name Solid Snake. Your job is to infiltrate a place called “Outer Heaven,” rescue the hostages, and destroy a new weapon that can launch nuclear missiles called Metal Gear. It’s very likely you’ll be going back to play this game after one of the other titles in the Solid series. So, you probably have some familiarity with the plot and most likely know about the twist at the end. Everything is presented in text and unlike any other game in the series the story sections of the game are short and sweet. Even though I knew exactly where the story was heading it was still interesting to see how it reached that moment.
Written by jamalais
August 24, 2015 at 11:00 am
Posted in NES, PC/Mac, Reviews
Tagged with hideo kojima, kojima, konami, metal gear, mgs, msx
Extra Credit: From MSX to MGS – The Evolution of Metal Gear
As part of our Metal Gear Solid week, Jam and Fred are discussing the evolution of the Metal Gear series until finally resting upon the 3D remake of sorts, Metal Gear Solid. Discussions are had about the MSX outings, Metal Gear and Metal Gear 2: Solid Snake, before finally appreciating the PS1 classic Metal Gear Solid.
Download this episode (right click and save)
Written by Fred Rojas
August 23, 2015 at 11:00 am
Posted in podcast
Tagged with hideo kojima, kojima, metal gear, metal gear 2, metal gear solid, mg, mgs, msx, solid snake
Metal Gear Solid 2 – The Misunderstood Entry in the Series
Metal Gear Solid 2: Sons of Liberty is the entry into the series that a lot of gamers shudder when they look back on. In this article I’m going to discuss the negative reaction gamers have to this entry in the series and then cover why this game really is surprisingly great today even when held up against other entries in the series.
Just to warn anyone that wants to play the game and hasn’t this article will contain mild spoilers to the plot and direction of the game.
Even for the time this game was critically praised by almost every major gaming magazine but there was a few things that just didn’t sit well with gamers. Lets get the infamous one out the way and that is the character of Raiden. Yes, we all bought that glorified mech demo, Zone of the Enders just to be able play a demo of Metal Gear Solid 2 and replay as our gaming hero Solid Snake. We sunk £40 into this game in Europe ($60 in the US) and yet people lose there minds when Konami releases Metal Gear Solid 5: Ground Zeroes for £20 ($30 in US) despite you paying for a game that you want to play, but I digress. When you finally got your mitts on the full retail game of Metal Gear Solid 2 – after spending another £40 ($60 in US) mind you, it’s okay Konami you just take my money – your grinning from ear to ear as you play through the game as Solid Snake, but that lasts for what seems like five minutes and then the game forces you to play the remaining ninety percent of the game as this feminine Raiden (insert Mortal Kombat intro music here) character. Raiden wasn’t cool, he was dorky, and lacked that testosterone rugidness we were used to from our main man Snake. Also he didn’t have any special abilities that featured lightening. So people were not too impressed by this, sure Snake was lingering in the background but it just wasn’t as cool as playing as the guy. It was the moment in Metal Gear history where fans thought Kojima had truly lost his mind.
Written by jamalais
August 21, 2015 at 11:00 am
Posted in Blog
Tagged with hideo kojima, kojima, konami, metal gear solid, metal gear solid 2, mgs, mgs2, sons of liberty
Stop What You’re Doing Right Now and Play Metal Gear Solid! (on Playstation because meh to the GameCube Remake)
In honour of Metal Gear Solid season I wanted to kick off what I hope will be a new season of articles telling you by force to play certain games. Boy, do we have a good one to start with. Metal Gear Solid on the Playstation is most peoples first entry into the Metal Gear Solid series. However, if by some bizarre fluke this game has completely passed you by then here are some reasons why you need to drop what you are doing right now and go play this game. If you have already played the game then maybe this article will give you incentive to go revisit it again.
Before we begin this list may contain mild spoilers so if you haven’t already played the game and want to you may want to come back to this later. Also the opinions in this article do not represent the opinions of other writers for Gaming History 101. With that out of the way, let’s get on with it!
Written by jamalais
August 20, 2015 at 11:00 am
Posted in Blog
Tagged with kojima, konami, metal gear solid, mgs
Metal Gear Solid Review
There were so many excellent games that came out on the original Playstation that certain paramount titles could pass you by. The reasoning is actually two-fold because you may not have missed them – I was acutely aware of the presence of Metal Gear Solid when it released and even played a little of it – but it was back in a time where if a game didn’t click with you, typically you would shrug it off and move on to the myriad of other titles out there. That was my experience when I first played Metal Gear Solid. I remember having a heck of a time sneaking to the elevator in the beginning, even harder time getting into the vents outside Shadow Moses, and by the time I find the D.A.R.P.A. Chief only to discover most people got there in 20 minutes I was so frustrated I just quit. It would appear I not only passed on one of the best games on one of the best consoles of all time, but that I was abandoning a series that stands quite high in my top game franchises of all time. That’s the thing, though, when you look back on Metal Gear Solid. It broke so much ground and basically invented the stealth mechanic (after two earlier attempts I might add) that it’s easy to appreciate it but there are a heck of a lot of caveats if you’re going to revisit it today or play it for the first time. It has much more historical value than replay value, although I did have a smile on my face most of the time.
Written by Fred Rojas
August 18, 2015 at 11:00 am
Posted in Playstation, PS3, PSP, Reviews, Vita
Tagged with hideo kojima, kojima, konami, metal gear solid, mgs
Ongoing Series: Metal Gear Solid 3 Longplay
Want to play Metal Gear Solid 3 or see what it has to offer for the game club but just don’t have the time, money, or patience? Here’s your solution. We are capturing our entire playthrough of the game without commentary (and with the deaths edited out if it’s too frequent) for your viewing pleasure. As videos post live this post will grow into a playlist.
Written by Fred Rojas
August 16, 2015 at 3:49 pm
Posted in Videos
Tagged with kojima, konami, metal gear solid, metal gear solid 3, mgs, mgs3, snake eater
Rated M For Mature
Today I’m going to touch on a topic that is near and dear to my heart: maturity. It’s quite a complex word and rarely is it defined correctly because the USA, and most of the world, like to gauge a work’s “maturity” by the quantitative amount of content that is unsuitable for public consumption. This does not make a mature game in my eyes. While it may be chock full of breasts, f-words, and toilet humor that literally has you flinging feces, Duke Nukem Forever is not a mature game despite what its rating says. It is a reality of a world that is forced to categorize appropriateness of a medium, in this case software, for a quick guide to consumers on what’s appropriate. At the same time I do feel that games can and sometimes do represent true, mature scenarios that mix graphic content with justified plot. Sadly this is not the case for the majority of titles and the main focus of this article deals with the controversy surrounding Metal Gear Solid V: Ground Zeroes and specifically plot points that come about at the end of the 120 minute campaign. In writing this I first read articles by Lucy O’Brien of IGN¹, Cameron Kunzelman of Paste Magazine², and on a more informal note the talented Ria Jenkins of Introskeptive³ (article links at the bottom), who have dissected the ending in a much better way than I ever can. As you proceed forward, be warned that some of the topics of MGSV: GZ will be touched upon and the referenced articles definitely spoil these events in greater detail. It should also be noted that the following content, while not explicit, does discuss some gritty subject matter.
Written by Fred Rojas
April 19, 2014 at 5:00 pm
Posted in Blog
Tagged with ground zeroes, hideo kojima, konami, metal gear solid, mgs