Gaming History 101

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Archive for the ‘Gaming History 101’ Category

Podcast: It’s Always Better With A Partner

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This week Fred and Jam bid the show a brief goodbye with the beginning of their hiatus.  Discussions are a-plenty with talks on what they’ve been playing, the SNES Classic Edition, Raspberry Pi, and many more before eventually delving into the topic of Co-Operative (Co-Op) gaming.

Songs (in order of appearence):

  • Main Theme – Twisted Metal (PS1)
  • Funkotronic Beat – Toe Jam & Earl (Genesis/Mega Drive)
  • Rock On It – Jet Grind Radio/Jet Set Radio (Dreamcast)
  • Gourmet Race – Kirby Super Star (Super NES/Super Famicom)
  • Level 1 – Silver Surfer (NES)
  • Mountain Area – Project Justice/Rival Schools 2 (Dreamcast)
  • BCP HQ – Policenauts (PS1)


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Written by Fred Rojas

August 30, 2017 at 8:00 pm

Podcast: Back to the Future (Backward Compatibility Part 2)

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This week Jam and Fred are joined by Austin to discuss the more recent implementations of backward compatibility.  From the software-based 360 to the pure hardware based Wii and of course the Playstation 3 falling somewhere in between.  Then the group move on to this generation and the myriad of adapters that attempted to force back compat on consoles that were never designed for it.

Song List:

Break 1: Big Blue from F-Zero (SNES)

Break 2: The Boy’s Got Wings from Ys III: Wanderers From Ys (TG-CD)

Break 3: Splash Wave from Outrun (Arcade)

Closing: Main Theme from Odin Sphere (PS2)


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Written by Fred Rojas

August 16, 2017 at 11:00 am

Podcast: Eternal Darkness Game Club

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Fred and Jam sit down and dissect Silicon Knights’ 2002 Gamecube title Eternal Darkness: Sanity’s Requiem.  After discussing the lineage of Silicon Knights and it’s history, the two delve into the campaign of a game that literally messes with you.


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Written by Fred Rojas

August 9, 2017 at 11:00 am

Podcast: Future’s Past

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This week Fred and Jam handle a slew of listener comments followed by the first part of the discussion on backward compatibility.  New consoles playing old games seems like a no-brainer that should be in every console, but over the course of history it was never consistent by any manufacturer.  Our duo compare the consoles that were backward compatible and how useful the function was in their own past.


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Written by Fred Rojas

July 26, 2017 at 11:00 am

Podcast: Geralt of Rivia

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There are plenty of RPGs in the world and there are plenty of worlds in the high fantasy genre, but few are as robust and diverse as The Witcher series.  Jam had to miss this week, but Fortengard takes his place to discuss not just the games, but the world of The Witcher and specifically its protagonist Geralt.  Discussions are had on the origins, influences, characters, and of course video games that all stem from a home base in Poland.


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Written by Fred Rojas

July 19, 2017 at 11:00 am

Podcast: Friendly Neighborhood Spider-Man

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In celebration of Spider-Man: Homecoming arriving to theaters, Fred and Jam discuss the rocky road of Spider-Man video games.  With humble beginnings on the Atari 2600 as the first comic book video game ever released, ol’ web head would go on to star in games both good and bad.

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Written by Fred Rojas

July 12, 2017 at 11:00 am

Podcast: Top 10 Super NES Games

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After months of people begging us to finally do it, the announcement of the SNES Classic Edition was the final straw.  We can’t very well let Nintendo be more punctual than we are.  Fred, Jam, and guest Andy get together to debate the top 10 SNES games in a very tough debate of games that takes almost 3 hours.  In the end, 10 final contestants are chosen and ranked.


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Written by Fred Rojas

July 6, 2017 at 11:00 am

Podcast: Groovy!

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This week is the first part of our series on video game mascots.  Whether or not you feel games are made for kids, there’s no denying that in the 80s and 90s the key to marketing to kids was with mascots, and video games used a ton of them.  In this first part Fred and Jam take the bigger companies that have a series of mascots and talk about their effectiveness and the games attached to them.


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Written by Fred Rojas

June 28, 2017 at 11:00 am

E3 2017: EA’s 2017 Press Conference Impressions

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The day has come, it’s officially E3 Press Conferences Day 1 of 3, completely focused on Electronic Arts (EA).  A panel with Fred, Heffe, Jam, and Normii get together to discuss what they saw and what they thought.  At the end they also speak of predictions going into Day 2 and Microsoft/Bethesda.


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Written by Fred Rojas

June 10, 2017 at 10:00 pm

PrE3: Sony’s Legacy

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Fred flies solo to discuss Time’s recent interview with Sony’s Jim Ryan, what his statements truly meant about Sony, and what he hopes to see from the company at this year’s E3.  In an interesting hybrid with both a modern and retro show, there’s plenty of discussion about Sony’s legacy, both in games and in business, and how many sites may have been more harsh on Ryan’s comments than necessary.


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Written by Fred Rojas

June 9, 2017 at 11:00 am