Posts Tagged ‘capcom’
Podcast: Silent Evil ReImagined
Another Silent Evil, another set of games. This time it’s the reinvention of both franchises. First up is Climax’s take on the original game with Silent Hill Shattered Memories followed by the powerhouse horror action hybrid Resident Evil 4.
Documentaries: The Making of Resident Evil 4 and 5
Two documentaries, mostly promotional, delve into the development and production of Capcom’s Resident Evil 4 and Resident Evil 5.
Version: Resident Evil 2
Resident Evil 2 (or Biohazard 2 as it’s known in Japan) is one of the most popular games in the series and has had a numerous amount of ports. In this video we examine all of the content, plot, and changes between the original PS1 release of Resident Evil 2 and all other versions that came afterward.
Special thanks to the Play Old PC Games blog (http://www.play-old-pc-games.com/2014/09/04/resident-evil-2/), the-horror.com, and the Resident Evil wiki on Wikia. All footage was captured by actual gameplay on hardware save for the final emulation comparison.
Unreleased: Resident Evil 1.5 Video Walkthrough
The Resident Evil 2 (or Biohazard 2 in Japan) that was released was not the original version. Series creator Shinji Mikami took on a producing role that it appears was heavily micro-managed and director Hideki Kamiya disagreed with a lot of his decisions. Eventually Mikami dubbed the game boring and without the strength of the original and it was scrapped completely, resulting in the delay of the game another year and a complete reworking. This is an exploration of the leaked 40 percent complete version of that original game, often dubbed Biohazard 1.5 in Capcom and also Resident Evil 1.5 online.
Mega Man Legends 2 Out Today on US PSN, Go Get It
Today you can finally pick up Mega Man Legends 2 on PSN, which most (myself included) never believed would ever see a release. It’s only a small fraction of the price of getting a potentially scratched up disc online, so even if you don’t have a US PSN, get one and pick this up.
Many titles have gone from 2D to 3D with varied success. Sonic always struggled to make his 3D mark whereas Super Mario knocked it out of the park on his first attempt. Mega Man has widely been regarded as another of those success stories, but only on the Playstation. Mega Man Legends is to the original series what Super Mario 64 is to its originals, but many people don’t know that because the N64 received a lackluster port by the name of Mega Man 64 that had compressed audio, graphical blurring, lack of cutscenes, and in many opinions worse controls. Even if you have an old PS1 or grab a PS3 (all will play PS1 games), it’s still not that easy with the three titles in the Mega Man Legends series fetching some high prices. The first title, available on PSN now for $10, has a modest average price online of about $30, but the prequel and sequel prices have skyrocketed. Recently The Misadventures of Tron Bonne, a prequel to Mega Man Legends, released on PSN for a mere $6 but before that finding the actual disc meant spending $150-$225. The final nail, Mega Man Legends 2, was claimed by Capcom to be stuck in a licensing nightmare that would probably never see a PSN release…until today. Now the game that will cost you $70-$90 online can be had for a much lower $10 price tag. Complete the trilogy and enjoy yet another gem from the past made easily available thanks to retro ports like this.
Resident Evil: The Musical. Yes, You Read That Correct
No guys, this is not a April fools joke. Japan really does have all the fun when it comes to weird shows to bring to the musical scene. With the success of Phoenix Wright in the musical scene I guess it was only a matter of time before Capcom looked at their other franchises. I guess we just weren’t expecting Resident Evil to be the second choice. What’s wrong Capcom, Viewtiful Joe too super hero for you, Okami too arty or maybe its because you want us just to forget about Clover studios. Still, Street Fighter? I’d dig a Zangief opera number.
Maybe its part of the 20th anniversary celebration. Unfortunately for the fans this is only coming to Japan, at least for now. If I had the expendable income I would learn Japanese and fly to Japan to see the show. But since that will unlikely happen here’s my suggestions for some songs they should feature in the musical. I’m assuming this will be based of the first original Playstaion title where you play the game as Jill Valentine. Warning: the following songs may spoil the plot of the game.
Jam’s Dream List for the Resident Evil 2 Remake
Capcom really has been trying to do a make good with its long term fans even if that make good is them just re-releasing all their old games. With the recently released Devil May Cry 4 HD Remaster, Mega Man Legacy collection, and heck there is even talk the Onimusha series might make a comeback (yes please), Capcom has now pulled a Final Fantasy 7 announcement and revealed that it’s remaking Resident Evil 2. Arguably one of my favourite games of all time, this is the title that got me hooked to the series back on the original Playstation. I’m certainly excited for the project and this article covers what I’d like to see from the release. Keep in mind a lot of this “wish list” is completely barmy and probably won’t happen but hey one can dream.
Let’s Play Bio Hazard (Japanese version of Resident Evil)
On the 24 hour live stream Fred and the group decided to randomly start Bio Hazard, the Japanese version of Resident Evil. After breezing through the mansion in less than 90 minutes, Fred and Jam decided to get together a second round and play through the rest of the game. Unfortunately much of the game audio in the first half of the second video was muted, but the important parts and of course the ending portion, are all intact, loud, and clear. Also Fred and Jam have a running commentary the whole time that was not muted so it’s not so bad. We decided to do the full Mo Disk, save everyone, ideal Jill ending and wrapped the whole thing in just over 4 hours total (over 2 videos). The play list is found above, enjoy.
Resident Evil 0 HD Remaster Review
You know, I was actually really looking forward to playing through Resident Evil 0 HD Remaster. I thought to myself, “sure I’ll be part of the problem and buy this game I already own,” and the fact that the physical copy also came with Resident Evil Remake (in glorious HD) only sweetened the deal. I am a Resident Evil fan and I am not ashamed to a admit it. Has time been good to Resident Evil 0? This review will explore how the game stacks up on today’s consoles.
The background of this game is something that has always fascinated me mostly surrounding its release and how things in gaming were back then. Originally pitched for the N64 and getting as far as a prototype being made for the train segment of the game, this was Nintendo inviting Capcom to team up for the first time since those cool Mega Man games and Disney titles on the NES/SNES. In an offered deal, the two companies had planned for a Resident Evil game that will come out nowhere else. Well this invitation did intrigue Capcom and especially sat well with Shinji Mikami (the creator of the series). Capcom would go on to develop three exclusive Resident Evil games for the Gamecube as well as release three other cannon titles on the platform as well. The exclusives were Resident Evil Remake and Resident Evil 4, arguably two titles that became incredibly memorable, and inbetween this we saw the release of Resident Evil 0 (Zero). This game really was Capcom’s last hurrah of the pre-rendered background style game with a fixed camera and those tank controls which we all just love to joke about today. It was also the last game in the series where you could get mad about a key taking up an entire slot in our inventory. After this game things changed dramatically with Resident Evil 4. Resident Evil 0 was released at a time were people were a little burned out on the traditional style of the series (and it had been in development almost 5 years when it came out) so although it received decent reviews, it is often considered a low point.
Lost Treasures of Gaming: Remember Me
This week’s Lost Treasures of Gaming is near and dear to my heart because I got to review the game upon release. Probably the most unappreciated game of 2013, Remember Me is the first game from studio Dontnod. It fuses combo-based brawling, cyberpunk, and the unique “memory remix” features to create a unique and gorgeous title.
Check out the Lost Treasures of Gaming podcast at http://www.omgnexus.com.