Posts Tagged ‘nemesis’
Konami’s Arcade Classics
This week Fred and Jam discuss the eight highlighted arcade titles in the Konami Anniversary Arcade Classics Collection that recently released on all major platforms. It’s mostly shooters with one odd action title and some glaring omissions.
Songs (in order of appearance):
- Stage Start – Gradius (Arcade)
- Cross Your Heart – Haunted Castle (Arcade)
- First Attack – Thunder Cross (Arcade)
- Poison of Snake – Salamander (Arcade)
Now & Then: Resident Evil 3 Nemesis
Now & Then is different from both a retrospective and a review. It tackles games you probably already know and is a place for gamers to discuss these games. Below is an overview of a game’s presence in the market then and now. Authors of these articles share their personal experience, so we encourage all of you to do the same in the comments.
Resident Evil 3: Nemesis (RE3) gets the worst treatment within the series because it was released on the tail end of the Playstation cycle and as the third release in as many years (most people remember RE‘s re-release, the Director’s Cut, more than the initial release), there really wasn’t that much new brought to the table. Having said that, it was the most polished title on the Playstation and finally made the concept attempted in RE2 a reality. With a few slight tweaks, like the ability to flip a quick 180 and a much more agile Jill Valentine, RE3 felt a lot more like games of the time. Unfortunately with the diluting of the franchise via frequent releases and the fact that the game looked identical to the first two on the box, it just didn’t hold players’ interest.