Archive for the ‘podcast’ Category
Podcast: Ripto – Trilogy of the Dragon
In a widely requested topic, this week Jam and Fred discuss the Spyro the Dragon trilogy on PS1. After briefly telling the story of the origins of developer Insomniac, the guys delve deep into the young dragon that played one of the only open world 3D competitors to Nintendo’s Super Mario 64.
Podcast: Silent Hill 3 Revisited
Ever since the 10/01 episode “Silent 3vil” released, we felt one thing was severely missing: everyone’s impressions on Silent Hill 3. In honor of Halloween Fred, Jam, and Vos all got together 30 days later and had a little round table discussion about what we appreciate about the third and final Team Silent installment in the series.
Please Note: This episode is a follow-up to an earlier episode this month (Silent 3vil).
Podcast: Crimson Butterfly

This week Fred and Jam tackle a horror game that is often mentioned as one of the scariest and best horror games to ever release. Oddly enough, neither of the guys have played it despite being self-proclaimed survival horror fans. Regardless, they tackle this popular title about a pair of twin girls who descend upon the spirit-infested Lost Village and uncover the tragedies that happened there.
Podcast: I Have No Mouse and I Must Scream

This week Fred and Jam are joined by Kole Ross of the Watch Out For Fireballs (WOFF) podcast to discuss point-and-click adventure horror games. Whether it was your first go with early Mac titles like Uninvited, the eventual movement to traditional titles like I Have No Mouth and I Must Scream, or the love of the FMV cult favorites like Phantasmagoria or Ripper, horror and adventure were quite the match. Combining graphic elements with deep storytelling (at least for games of the 80s and 90s) these titles certainly are a niche, but great, addition to video game history.
Podcast: Ghouls, Ghosts, ‘N Goblins
This week Fred and Jam are discussing the Capcom series Ghosts’N Goblins (or Makaimura if you prefer). Easily one of the most punishing franchises ever created, the boys tackle the trials and tribulations of Sir Arthur on a never ending quest to save his girlfriend. Along the path he will traverse to various worlds, see terrible beings, and of course battle the many derivatives of the Devil.
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And just for fun, have a video of me cussing out the original for two hours:
Podcast: Silent 3vil: No Escape
This week Fred and Jam feature special guest Vos5 to discuss the third installment of both the Resident Evil and the Silent Hill series. Where RE3 was more of a side story to try out new mechanics, Silent Hill 3 returned to its roots to be the official sequel for the original and maintained most of the gameplay mechanics. Both have high regards with the fans but are also shadowed by the more popular predecessors.
Podcast: It Is What It Is
This week Fred and Jam are talking about video games in the news. Whenever mainstream media, in both the US and the UK, decide to talk games it’s usually negative or violence based. Fortunately we’ve found plenty of instances where it wasn’t all school shootings and teen murder (although there are some), but generally when games make the news it’s rarely positive.
Podcast: Now You’re Playing With Power
This week Fred and Jam are talking about the other 8-bit console that graced the late 1980s, the Nintendo Entertainment System (NES). While it was just another console option in Japan (albeit a massively popular one), the NES had a strong presence in Europe and a massive overtaking in the United States. It wasn’t just the games, business practices in the US and overall control over game development assisted in making the NES (and in Japan, Famicom) one of the most influential video game consoles of all time.
Podcast: Sega Hits the Third Mark
This week Fred and Jam are celebrating Sega’s first console attempt, the Master System. While a technical powerhouse against the NES, business practices in the US and insconsistencies in Japan made it a commercial failure. It did thrive in Europe and Brazil, not to mention it’s quite an enticing package in hindsight.







