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Podcast: Majora’s Mask Game Club (Part 2)

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This week Fred and Jam wrap up Majora’s Mask with the final two dungeons, the ending, and probably the biggest draw to the game, the side quests. It’s a lengthy discussion that goes down to the wire but definitely demonstrates a game that while not appreciated in its time but can have a second life now.  Part 1 can be found here.


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Written by Fred Rojas

June 10, 2015 at 11:00 am

Podcast: Majora’s Mask Game Club (Part 1)

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The recent re-release of one of the Legend of Zelda series more unique entries, Majora’s Mask, sparked our interest enough to do a game club on a title none of us had honestly played. We got more than we bargained for with a unique and enchanting title that we were only able to discuss the first half of in this week’s show. Part 1 deals with the development, release, and intro to the game through the second dungeon, with the end and side quests coming next week.


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Written by Fred Rojas

June 3, 2015 at 12:32 pm

The Legend of Zelda: Majora’s Mask Review

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Riding the coat tales of the excellent Legend of Zelda: Ocarina of Time, which basically was another re-creation of the original formula that A Link to the Past had done before it only this time in 3D, it was going to be hard to top.  Not only that, but there was a long four year development cycle for Ocarina and Nintendo wanted a follow-up done faster with a smaller team by re-using the engine and assets.  It was determined that this could be accomplished by containing the whole game in a smaller world and on a game clock that would control the overall scope of the title regardless of what the player did.  As a result, The Legend of Zelda: Majora’s Mask released in 2000, finished in less than half the time of Ocarina.  Unfortunately it also garnered half as many sales (3.36 million compared to the 7+ million of Ocarina) and while critically praised, it didn’t seem to hold the attention of the many fans that wanted many of the series staples to remain intact.  Majora’s Mask was recently re-released in 3D on the 3DS and it appears today’s audiences are treating one of the franchise’s few ugly ducklings with a bit more of an open mind.  Is that love justified or are people just that desperate to get their hands on a unique Zelda title in hindsight?

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Written by jamalais

June 2, 2015 at 2:44 pm

Link’s Awakening DX Review

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Link’s Awakening was the first Zelda title to be released to the Game Boy, it was also the first Zelda title to receive an updated version in the form of Link’s Awakening DX released to the Game Boy Color.  It was the first of the series I played to completion and to this day I hold quite the soft spot for this title. With it being Zelda season on Gaming History 101 I was excited to revisit this title and review it for the site. So its time to strap on those nostalgia goggles and dive back into some old school handheld Zelda.

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Written by jamalais

June 1, 2015 at 3:00 pm

A Link to the Past Review

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With the departure that Zelda II was from the original, Nintendo wasn’t going to take anymore chances as it began to release beloved franchises on its newest console, the Super NES.  Of those franchises, The Legend of Zelda was one of the first to be rehashed with A Link to the Past.  Instead of trying to create a sequel or something new, Nintendo instead took all the concepts from the original game, added a few enhancements, and made the game that captured so many hearts over again.  To be clear, A Link to the Past is not a remake, it’s just the exact formula of the original utilized in the same world with a different map, different set of dungeons, and slightly altered item list.  Think if it as a remix to the original rather than a true sequel or remake, but one that marks one of the highest points for both the console and the series itself.

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Written by Fred Rojas

June 1, 2015 at 11:00 am