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Podcast: Shadow of Rome Game Club

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Between Mega Man games Inafune and a team from Capcom made a hybrid action/stealth title for the PS2 that re-created solving the murder of Julius Caesar.  It released in February 2005, just one month before God of War, and provided one of the funniest, craziest, and most challenging game clubs we’ve tackled to date.  Join Fred, Jam, and special guest Trees from EZMU as they conquer Shadow of Rome.


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Written by Fred Rojas

August 6, 2014 at 11:00 am

Podcast: Silent Evil 2: Resident Hill

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This week we are tackling quite possibly the two most popular titles of survival horror: Resident Evil 2 and Silent Hill 2.  Resident Evil 2 was scrapped only a few months before completion and completely redone, resulting in many of the staples that carried the franchise forward and stands as a fan favorite.  Meanwhile Silent Hill 2 waited until the Playstation 2 hit the market and with one of the creepiest atmospheres of all times redefined what horror gaming could be.  We openly discuss the notable aspects of both.


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Written by Fred Rojas

July 16, 2014 at 11:00 am

Retro Game Night: Shadow of Rome

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This week’s Retro Game Night is all about the Romans.  For July’s game club we are playing Shadow of Rome for the Playstation 2 and we give it the usual first glance and initial impressions.  For load time optimization I have placed a graphic instead of an embedded video.  Click on it to watch.

Written by Fred Rojas

July 4, 2014 at 3:00 pm

Posted in PS2, Retro Game Night, Videos

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Podcast: Yakuza Game Club

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Yakuza is a series that has always been semi-labeled the “GTA of the East”, which even before we played it we knew wasn’t accurate.  In fact, this hidden gem is an action-heavy brawler with great cinematic effect and detailed nuance to things like body language and facial features.  We tackle the original PS2 title from Sega that spawned one of the most successful series for the company.


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Written by Fred Rojas

June 4, 2014 at 11:00 am

Posted in game club, podcast, PS2

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Review: Buffy the Vampire Slayer: Chaos Bleeds

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buffycb_boxSo after already saving the world in the first Buffy game on the Original Xbox, I was curious when the apocalypse beeped me for the sequel. My main interest was to see how the creators did and if they were able to improve on the issues of the first game. Developed by Eurocom, these guys had their work cut out for them as not only was this game released just a year after the Xbox exclusive, it was also multiplatform released on PS2, Gamecube and Xbox in 2003.  Lets cut to the chase and find out if this game was doomed to the hellmouth or was it everything Buffy fans wanted?

Chaos Bleeds is set during season 5 of the TV series and is actually believed to be based on a lost episode of the show. This time the big bad is “The First” – anyone familiar with the TV show will know this nasty. The basic storyline is: The First has a bet with Ethan Rayne (another popular bad guy-who worships chaos) and they must each summon five heroes or villains to fight it out. The winner of the bet gets the ultimate prize of a nice little condo overlooking the sea. Naturally Ethan goes for Buffy and her Scooby gang, except they want to find a way to destroy The First so at present no one can win the bet.  Once again the story is engaging and certainly feels like it could exist in the same universe as the TV show. It’s just a shame that much of the plot is ruined by some bad voice acting, but we’ll come onto that later.

buffycb_xanderAs well as playing fan favorite Buffy, this time you control a whopping six characters throughout the campaign: Willow, Xander, Faith, Spike and Sid the dummy – who incidentally was only in season one for a single episode, but sure why not.  While it was a nice idea to have you playing as other protagonists, there is little variation in the way each one controls.   It really takes you out of the experience when Xander is just as strong as Buffy, but combat is switched up with Willow casting spells and Sid the dummy being small but not very combat savvy. There was an opportunity here to create a more unique experience for each character, such as a stealthier approach for Xander,  but sadly that’s not the case.

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Written by jamalais

March 7, 2014 at 11:28 am

Know This Developer: Ubisoft Montreal

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As I was looking into doing a history on this fantastic studio I came upon an excellent reference that was so good there’s no point in me doing one.  While it’s easy to rag on big media conglomerates, IGN’s Mitch Dyer did a fantastic story of the origins of Ubisoft Montreal that includes stories of Splinter Cell‘s origin, the reinvention of Prince of Persia, and the visual treat that is Far Cry.  It’s a fascinating story that documents the major franchises you can thank that studio for and a must read for gaming history buffs like ourselves.  Head on over and check out House of Dreams: The Ubisoft Montreal Story when you can.

 

Written by Fred Rojas

February 27, 2014 at 8:44 am

Perspective: The Guy Game

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guygame_boxThere are times when a game comes around that is seemingly so transparent that the public can shun it on general principle.  Perhaps it’s the fact that I can be more honest about my morbid curiosities or maybe it’s just the fact that I am into stupid things that the rest of the world can dismiss, but I still want to know if a game that has such a reputation is abysmal.  One such title is The Guy Game.  Developed by Top Heavy Studios – of which it shocks no one that this was the company’s only title – but what you may not know is that the man behind the studio is Jeff Spangenberg, most notable for Iguana Entertainment and Retro Studios.  Take-Two Interactive released this title in 2004 and it was accompanied by the likes of Serious Sam and Manhunt, so the company wasn’t unfitting.  Needless to say the game tanked, but not before strumming up a slew of controversy and had me interested in just what the hell it was.  Now that I’ve gotten my hands on a copy I can sadly report that there is no meaningful purpose for this game to exist…well, except boobs.

As if Top Heavy looked at the worst stereotypes of gamers and “spring breakers” all at once and weaved them into a shallow shell of a game, this title offers little value even to those that accept its very nature.  You and up to three other people get to compete in a sort of mini-game/quiz show hybrid where the stakes are topless young ladies.  Outside of the actual program proper each player is given a series of mildly homophobic rules about how to behave while playing the game and it is expected that all other players in the room assist to police each person, the penalty being to drink.  Even your player avatar reeks of desperation as you select one of eight models to represent you and if you play well enough, you guessed it, she too will get naked for you.  There are a total of 20 episodes, each one containing three rounds, and of course the mini-game that makes up round two in some derivative of beer pong is entirely optional (there’s a “skip” button at round start).  The other two rounds consist of watching young bikini-clad girls answering trivia questions that range from flat basic to college level academia.  Your task is simple: answer the question and then guess in round one whether the girl gets it right or wrong and in round three what wrong answer she gave for each question.  If you personally get the question right you get arbitrary points that hold no meaning to main game and by its own admission aren’t even considered.  On the other hand if you guess what the girl is going to do correctly the reward is that you get closer to seeing her topless without the game’s signature censor bars or mosaic.  So basically you’re playing a Magic 8 ball to hopefully see a set of breasts for one or two questions (it takes 8 perfect guesses out of 12 total questions to remove censorship).  I guess the long term reward is that you permanently unlock censorship for that episode, but if you don’t you have to play every other episode before getting the opportunity to play again.

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Written by Fred Rojas

February 20, 2014 at 9:05 pm

Podcast: Heroes in a Half Shell

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You can’t have grown up in the late 80s and not been struck by the Teenage Mutant Ninja Turtles.  It apparently transcends geographic location as co-hosts Fred (@spydersvenom) and James (@Jamalais) both had similar experiences growing up in different parts of the world.  In this episode we dissect TMNT’s roots, marketing, and obvious integration into video game culture, covering the games that made the surfer-style pizza-eating New York crime fighters a pop culture sensation.


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Written by Fred Rojas

February 12, 2014 at 12:52 pm

Podcast: Excelsior!

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marvel

This week Chip Cella (@CaptinChaos) and Andy Urquhart (@damien14273) from the Agents of Shieldcast join Fred to discuss retro titles featuring Marvel Characters.  They learn that the distinction of titles early in gaming were almost nonexistent and perhaps Marvel having Disney behind it may actually be a good thing.  Listen on true believers!


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Written by Fred Rojas

January 15, 2014 at 2:45 pm

Let’s Play Michigan: Report from Hell

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Here’s our complete Let’s Play of the PS2 Japan/Europe exclusive by Grasshopper Manufacture and Suda51, Michigan: Report from Hell.

Written by Fred Rojas

January 9, 2014 at 12:06 pm