Posts Tagged ‘mega man’
Retro Game Night: Mega Man Legacy Collection
The Mega Man Legacy Collection just released with the first six NES games blown up in beautiful 1080p and plenty of goodies. Fred checks out the emulation, some of the features, and proves he’s still quite terrible at Mega Man.
Podcast: Rock Man of Doom
This week Fred goes solo to celebrate Doom‘s 20th Anniversary and the Mega Man series. Keji Inafune’s legacy may live on through Mighty Number 9, but when he was a young new college grad Capcom employed him to create one of the most beloved and long running franchises of the company’s history.
Also if you want more Doom coverage, feel free to check out our podcast on Doom clones.
Podcast: Neo Retro Revolution
This week Fred and Derek from the Playground Podcast (and contributing writer on GH101) discuss the concept of “neo retro” titles. We define neo retro as any game that looks like, plays like, or collects games from the past and releases them today.
Suquels: Newer Isn’t Always Better
Okay so the title (pronounced “suck-wells”) is a tad unsophisticated as is the concept it implies, but frankly I’ve had it up to my ears in recent sequels that don’t even remember what made their predecessors great. Congratulations gaming, you’ve now entered into the same dangerous realm Hollywood has where production budgets are so great that the slightest tweak can result in a hit or miss product. Don’t get me wrong, this isn’t a new problem – ask anyone who was around for the crankfest that was the Mega Man series on the NES and they will tell you that it peaked at either Mega Man 2 or 3 and then tapered into oblivion. Don’t misunderstand me, though, these games aren’t bad by any stretch, they just can’t live up to the quality of the previous game. I know what you’re thinking, you’re wondering how one goes about topping Uncharted 2 within the same series or competing with the achievement of Legend of Zelda. In short, perhaps you don’t. Maybe its high time that publishers, because they are the boss, understand that some games run their course. On the other hand God of War 2 was definitely the apex of that series but thanks to a console generation between the second and the third, it was refreshing to receive a sequel that looked so much better. There’s a formula that works, so stop worrying about your own personal issues or listening to too many focus groups and do your best to capture the magic of the property. Please keep in mind that like the mantra of Scream 2, trilogies are not considered sequels in my eyes and thus are awarded certain liberties as a result. That doesn’t mean I’m not going to rip into the entire trilogy once the third releases if obvious oversights weren’t dealt with.