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Podcast: Taito Legends

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This week Fred is joined by James (@Jamalais) to discuss the arcade classics released by Taito in the 1980s.  They cover the company’s history and many of the staple titles like Space Invaders, Jungle Hunt, Zoo Keeper, Bubble Bobble, Darius, Rainbow Islands, and Rastan.  Return to one of the arcade pioneers of gaming’s golden years.


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Please note: In the show Jam refers to a review for Rainbow Islands that was very close to him.  That review can be read, unedited, here.  (It is in an open document type, so I recommend using Google Docs to view.)

Written by Fred Rojas

February 5, 2014 at 12:24 pm

Podcast: Guardian Heroes Game Club

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This week we are joined by Horseplay podcast’s Yogi Lopez (@Yogizilla) and freelance retro writer Jam (@Jamalais) to discuss Sega’s gem for the Saturn Guardian Heroes.  A surprisingly deep hack-and-slash with RPG elements and even a fully controlled NPC, this title ushered out 2D sprites and a genre that was much beloved in the early-to-mid 1990s.


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Written by Fred Rojas

January 29, 2014 at 11:00 am

Podcast: Big Boss Man

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This week Fred is joined by guests @JamesFortengard and @Xenocore to discuss the origins and some of our favorite boss battles.  A dying art, we celebrate those large scale gatekeepers and rule-breaking big baddies that challenged our past and is barely kept alive today.


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Written by Fred Rojas

January 22, 2014 at 11:00 am

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Podcast: Excelsior!

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This week Chip Cella (@CaptinChaos) and Andy Urquhart (@damien14273) from the Agents of Shieldcast join Fred to discuss retro titles featuring Marvel Characters.  They learn that the distinction of titles early in gaming were almost nonexistent and perhaps Marvel having Disney behind it may actually be a good thing.  Listen on true believers!


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Written by Fred Rojas

January 15, 2014 at 2:45 pm

Podcast: 2014 on the 5s and 10s

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This year special guest Andy Urquhart (@damien12473) joins Fred to discuss the 5s and 10s of 2014 (meaning 1959, 1964, 1969, etc.) along with some additional reminiscing from the chat.  Find out what happened in the ancient years leading up to and during the golden age of console gaming.


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Written by Fred Rojas

January 8, 2014 at 11:00 am

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Podcast: Final Fantasy VI Game Club

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This week Fred and Eli (@Sodoom) discuss what many believe to be the best 16-bit RPG of all time: Final Fantasy VI (better known as Final Fantasy III on the SNES in the US).  We discuss the combat system, characters, plot, and most memorable moment on this truly timeless RPG.


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Written by Fred Rojas

January 1, 2014 at 11:35 am

Podcast: Twas the Night Before Xmas Part 2

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This year we celebrate more releases of Christmas time with special guests Rob “Trees” (@TreesLounge00), Shawn Freeman (@Freemandaddy5), and special guest Yomar “Yogi” (@Yogizilla).  With a goal of 1991-1996, we only make it through the first half of 1994 but it’s a fun ride through the biggest titles of the 16-bit era.  Merry Christmas everyone!


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And as a bonus we have a special Christmas card from Jam:

Written by Fred Rojas

December 24, 2013 at 8:17 pm

Podcast: Mixed Messages

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This week we are honored to have marketing/messaging guru Bob Knorpp (@BobKnorpp) of the great marketing podcast The Bean Cast join us to discuss ad campaigns for video games from the past (and quite a bit of talk on today’s advertising as well).  It’s a fascinating discussion and you may want to reference the actual ads of the show here: https://gaminghistory101.com/home/lessons/ads/


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Written by Fred Rojas

December 18, 2013 at 11:00 am

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Podcast: Rock Man of Doom

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This week Fred goes solo to celebrate Doom‘s 20th Anniversary and the Mega Man series.  Keji Inafune’s legacy may live on through Mighty Number 9, but when he was a young new college grad Capcom employed him to create one of the most beloved and long running franchises of the company’s history.

Also if you want more Doom coverage, feel free to check out our podcast on Doom clones.


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Written by Fred Rojas

December 11, 2013 at 9:51 am

Podcast: You Are Go For Launch

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This week we are joined by Chip Cella (@CaptinChaos) to discuss listener William’s topic: What makes a successful console launch?  It all ends up being more stories of console launches and discussions on killer apps, but we do manage to cover most mainstream consoles.


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Written by Fred Rojas

December 4, 2013 at 1:56 pm