Gaming History 101

Know Your Roots

Posts Tagged ‘chrono trigger

Podcast: Top Scores, Volume 4

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Wow, another year and another fantastic episode of game soundtracks.  This year GH101 was delighted to get so many listener submissions that it amassed over 30 songs and nearly two and a half hours!  You can find the full playlist at the bottom of this post.


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Podcast: Top Scores

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This week Fred flies solo again and he’s celebrating his favorite songs from video game soundtracks.  The entire history of games is reflected from 8-bit and 16-bit to the glory of CDs and red book audio.  Kick back with a good time wasting game and enjoy a journey through gaming’s musical past.


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Podcast: Game Club – Chrono Trigger

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This week we celebrate our game club by discussing the entire plot of Chrono Trigger.  We cover the game start to finish, touch on side missions, and discuss the universal ending.  We also remind you of January’s game club and pose a question for the game club in February.  This show is for those that have previously played Chrono Trigger or would like to hear the plotline in lieu of playing the game.

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Written by Fred Rojas

January 9, 2013 at 6:42 pm

Genre Study: Japanese RPGs (JRPGs)

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Nowadays when people refer to a “JRPG” it’s either associated with a flood of nostalgic love for a handful of long-running series or a groan as modern Japanese companies try to capture the form of evolution that many game players strive for.  This is because modern day JRPGs aren’t a whole lot different from the ones that started life and popularity back in the 16-bit era in Japan and the 32-bit era in America.  If you’re not too familiar with or have never played any of these games, modern or classic, you may wonder why games that follow a well-known and successful formula may fail.  Sure, gamers’ tastes have changed to a certain extent, but there’s still plenty of us that love to play these classic titles and have no problem sinking tens of hundreds of hours into beating them all over again.  Unfortunately for modern titles of this ilk, they suffer from a lack of resources and that personal touch that made the older games so charming.  Even when they do, like the recent Wii release The Last Story, these titles still can’t hold a candle to the heavy hitters of history.  As a result fans of the genre have pretty much independently decided to freeze this genre, and its subsequent games, in time and appreciate that era as exactly that: a specific time of genre-specific gaming bliss.  This makes it difficult for modern gamers trying to break into the genre because the amount of time to complete most games is much lower these days, lack of explanation and exploration are things of the past, and the price tags on the “classics” are either sky high or dirt cheap for the “poor ports.”  For that reason, we’ve compiled a basic overview of the genre as a whole, it’s roots, and the factors that make a title considered JRPG.  At the end we also suggest a handful of very accessible titles that are good for those starting out, especially with many of the classics porting to handhelds with varying results, and will continue coverage throughout this site.

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Podcast: The Final Countdown – Part 3

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We continue our Final Countdown series that swaps the wonderful stories associated with some of the most beloved games of all time.  We still couldn’t quite wrap it up, but we crank through games 39-10 and break down some of the biggest titles ever released.  This time around Fred from Gaming History 101 is joined by Trees from EZ Mode Unlocked and Jake/Jacob from Gameranx.


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Strength in Numbers

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Anniversaries.  As time progresses everything ages at the same pace and with each passing year a ton of video games hit new milestones.  Popular titles from the past can be revisited in short periods of time for the sake of nostalgia or the chance to finally complete a difficult game for the first time¹.  Since no one day can go by without something in the video game industry reaching a notable age, it’s no surprise that retro articles are riddled with regular anniversary celebrations.  This site will be no exception.

Sonic 20thGaming companies have now begun to celebrate series anniversaries themselves on a more consistent basis.  In some cases I feel these creations are warranted, but I find myself frowning a bit when it’s a last-ditch effort to revitalize an intellectual property that should have died off long ago.  I think the better anniversary is the for titles that stand on their own and you rarely think about until they are brought up.  A perfect example of this is Chrono Trigger.  Despite a few remakes and Square’s occasional interest in bringing attention to the title, it’s mostly one for the nostalgia vault.  Thankfully, unlike so many other titles, Chrono Trigger holds up today and stands as an individual game even though it technically has two other entries in the series².  Oddly enough, even though the game celebrated 15 years in 2010, it received a GBA port on its 13th birthday and didn’t come to virtual console and PSN until this year (its 16th anniversary).  This only further proves that incremental numbers aren’t always on a publisher’s top priority list.

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Written by Fred Rojas

October 18, 2011 at 6:09 pm